(svn r6183) Move GetDrawStringPlayerColor() out of gfx.[ch]
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gfx.h
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gfx.h
@@ -74,7 +74,6 @@ void DrawStringRightAlignedUnderline(int x, int y, StringID str, uint16 color);
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void GfxFillRect(int left, int top, int right, int bottom, int color);
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void GfxDrawLine(int left, int top, int right, int bottom, int color);
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void DrawFrameRect(int left, int top, int right, int bottom, int color, int flags);
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uint16 GetDrawStringPlayerColor(PlayerID player);
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int GetStringWidth(const char *str);
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void LoadStringWidthTable(void);
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