(svn r6183) Move GetDrawStringPlayerColor() out of gfx.[ch]
This commit is contained in:
11
players.c
11
players.c
@@ -27,6 +27,17 @@
|
||||
#include "ai/ai.h"
|
||||
#include "date.h"
|
||||
|
||||
|
||||
uint16 GetDrawStringPlayerColor(PlayerID player)
|
||||
{
|
||||
/* Get the color for DrawString-subroutines which matches the color of the
|
||||
* player
|
||||
*/
|
||||
if (player == OWNER_SPECTATOR || player == OWNER_SPECTATOR - 1) return 1;
|
||||
return (_color_list[_player_colors[player]].window_color_1b) | IS_PALETTE_COLOR;
|
||||
}
|
||||
|
||||
|
||||
static const SpriteID cheeks_table[4] = {
|
||||
0x325, 0x326,
|
||||
0x390, 0x3B0,
|
||||
|
||||
Reference in New Issue
Block a user