Codechange: do not declare functions in blocks
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@@ -85,9 +85,6 @@ static_assert((int)NETWORK_COMPANY_NAME_LENGTH == MAX_LENGTH_COMPANY_NAME_CHARS
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/** The amount of clients connected */
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byte _network_clients_connected = 0;
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/* Some externs / forwards */
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extern void StateGameLoop();
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/**
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* Return whether there is any client connected or trying to connect at all.
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* @return whether we have any client activity
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