(svn r25761) -Change: Disable story/goal buttons when there is no content to show instead of when there is zero companies
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@@ -44,6 +44,8 @@
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#include "engine_base.h"
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#include "highscore.h"
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#include "game/game.hpp"
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#include "goal_base.h"
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#include "story_base.h"
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#include "widgets/toolbar_widget.h"
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@@ -192,23 +194,36 @@ static void PopupMainToolbMenu(Window *w, int widget, StringID string, int count
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static const int CTMN_CLIENT_LIST = -1; ///< Show the client list
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static const int CTMN_NEW_COMPANY = -2; ///< Create a new company
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static const int CTMN_SPECTATE = -3; ///< Become spectator
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static const int CTMN_SPECTATOR = -4; ///< Show a company window as spectator
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/**
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* Pop up a generic company list menu.
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* @param w The toolbar window.
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* @param widget The button widget id.
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* @param grey A bitbask of which items to mark as disabled.
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* @param include_spectator If true, a spectator option is included in the list.
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*/
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static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
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static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0, bool include_spectator = false)
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{
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DropDownList *list = new DropDownList();
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#ifdef ENABLE_NETWORK
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if (widget == WID_TN_COMPANIES && _networking) {
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/* Add the client list button for the companies menu */
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list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false));
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if (_networking) {
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if (widget == WID_TN_COMPANIES) {
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/* Add the client list button for the companies menu */
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list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false));
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}
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if (_local_company == COMPANY_SPECTATOR) {
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list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
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} else {
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list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached()));
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if (include_spectator) {
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if (widget == WID_TN_COMPANIES) {
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if (_local_company == COMPANY_SPECTATOR) {
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list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
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} else {
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list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached()));
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}
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} else {
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list->push_back(new DropDownListStringItem(STR_NETWORK_TOOLBAR_LIST_SPECTATOR, CTMN_SPECTATOR, false));
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}
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}
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}
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#endif /* ENABLE_NETWORK */
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@@ -565,7 +580,7 @@ static CallBackFunction MenuClickFinances(int index)
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static CallBackFunction ToolbarCompaniesClick(Window *w)
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{
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PopupMainCompanyToolbMenu(w, WID_TN_COMPANIES);
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PopupMainCompanyToolbMenu(w, WID_TN_COMPANIES, 0, true);
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return CBF_NONE;
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}
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@@ -611,7 +626,7 @@ static CallBackFunction MenuClickCompany(int index)
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static CallBackFunction ToolbarStoryClick(Window *w)
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{
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PopupMainCompanyToolbMenu(w, WID_TN_STORY);
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PopupMainCompanyToolbMenu(w, WID_TN_STORY, 0, true);
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return CBF_NONE;
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}
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@@ -623,7 +638,7 @@ static CallBackFunction ToolbarStoryClick(Window *w)
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*/
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static CallBackFunction MenuClickStory(int index)
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{
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ShowStoryBook((CompanyID)index);
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ShowStoryBook(index == CTMN_SPECTATOR ? INVALID_COMPANY : (CompanyID)index);
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return CBF_NONE;
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}
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@@ -631,7 +646,7 @@ static CallBackFunction MenuClickStory(int index)
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static CallBackFunction ToolbarGoalClick(Window *w)
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{
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PopupMainCompanyToolbMenu(w, WID_TN_GOAL);
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PopupMainCompanyToolbMenu(w, WID_TN_GOAL, 0, true);
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return CBF_NONE;
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}
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@@ -643,7 +658,7 @@ static CallBackFunction ToolbarGoalClick(Window *w)
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*/
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static CallBackFunction MenuClickGoal(int index)
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{
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ShowGoalsList((CompanyID)index);
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ShowGoalsList(index == CTMN_SPECTATOR ? INVALID_COMPANY : (CompanyID)index);
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return CBF_NONE;
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}
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@@ -1641,7 +1656,10 @@ struct MainToolbarWindow : Window {
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* Since enabled state is the default, just disable when needed */
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this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, WID_TN_RAILS, WID_TN_ROADS, WID_TN_WATER, WID_TN_AIR, WID_TN_LANDSCAPE, WIDGET_LIST_END);
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/* disable company list drop downs, if there are no companies */
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this->SetWidgetsDisabledState(Company::GetNumItems() == 0, WID_TN_STATIONS, WID_TN_FINANCES, WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, WID_TN_AIRCRAFTS, WID_TN_STORY, WID_TN_GOAL, WIDGET_LIST_END);
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this->SetWidgetsDisabledState(Company::GetNumItems() == 0, WID_TN_STATIONS, WID_TN_FINANCES, WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, WID_TN_AIRCRAFTS, WIDGET_LIST_END);
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this->SetWidgetDisabledState(WID_TN_GOAL, Goal::GetNumItems() == 0);
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this->SetWidgetDisabledState(WID_TN_STORY, StoryPage::GetNumItems() == 0);
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this->SetWidgetDisabledState(WID_TN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN));
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this->SetWidgetDisabledState(WID_TN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT));
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