(svn r14037) -Fix (r8610): The autoreplace gui showed vehicle types for replacement which CmdSetAutoReplace() did not accept.

This commit is contained in:
frosch
2008-08-10 15:02:21 +00:00
parent b1ed3bad58
commit 4eae917c1c
4 changed files with 67 additions and 40 deletions

View File

@@ -24,6 +24,69 @@
#include "table/strings.h"
/** Figure out if two engines got at least one type of cargo in common (refitting if needed)
* @param engine_a one of the EngineIDs
* @param engine_b the other EngineID
* @param type the type of the engines
* @return true if they can both carry the same type of cargo (or at least one of them got no capacity at all)
*/
static bool EnginesGotCargoInCommon(EngineID engine_a, EngineID engine_b, VehicleType type)
{
uint32 available_cargos_a = GetUnionOfArticulatedRefitMasks(engine_a, type, true);
uint32 available_cargos_b = GetUnionOfArticulatedRefitMasks(engine_b, type, true);
return (available_cargos_a == 0 || available_cargos_b == 0 || (available_cargos_a & available_cargos_b) != 0);
}
/**
* Checks some basic properties whether autoreplace is allowed
* @param from Origin engine
* @param to Destination engine
* @param player Player to check for
* @return true if autoreplace is allowed
*/
bool CheckAutoreplaceValidity(EngineID from, EngineID to, PlayerID player)
{
/* First we make sure that it's a valid type the user requested
* check that it's an engine that is in the engine array */
if (!IsEngineIndex(from) || !IsEngineIndex(to)) return false;
/* we can't replace an engine into itself (that would be autorenew) */
if (from == to) return false;
VehicleType type = GetEngine(from)->type;
/* check that the new vehicle type is available to the player and its type is the same as the original one */
if (!IsEngineBuildable(to, type, player)) return false;
switch (type) {
case VEH_TRAIN: {
const RailVehicleInfo *rvi_from = RailVehInfo(from);
const RailVehicleInfo *rvi_to = RailVehInfo(to);
/* make sure the railtypes are compatible */
if ((GetRailTypeInfo(rvi_from->railtype)->compatible_railtypes & GetRailTypeInfo(rvi_to->railtype)->compatible_railtypes) == 0) return false;
/* make sure we do not replace wagons with engines or vise versa */
if ((rvi_from->railveh_type == RAILVEH_WAGON) != (rvi_to->railveh_type == RAILVEH_WAGON)) return false;
break;
}
case VEH_ROAD:
/* make sure that we do not replace a tram with a normal road vehicles or vise versa */
if (HasBit(EngInfo(from)->misc_flags, EF_ROAD_TRAM) != HasBit(EngInfo(to)->misc_flags, EF_ROAD_TRAM)) return false;
break;
case VEH_AIRCRAFT:
/* make sure that we do not replace a plane with a helicopter or vise versa */
if ((AircraftVehInfo(from)->subtype & AIR_CTOL) != (AircraftVehInfo(to)->subtype & AIR_CTOL)) return false;
break;
default: break;
}
/* the engines needs to be able to carry the same cargo */
return EnginesGotCargoInCommon(from, to, type);
}
/*
* move the cargo from one engine to another if possible