(svn r14037) -Fix (r8610): The autoreplace gui showed vehicle types for replacement which CmdSetAutoReplace() did not accept.

This commit is contained in:
frosch
2008-08-10 15:02:21 +00:00
parent b1ed3bad58
commit 4eae917c1c
4 changed files with 67 additions and 40 deletions

View File

@@ -717,21 +717,7 @@ CommandCost CmdSetAutoReplace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
if (!IsValidGroupID(id_g) && !IsAllGroupID(id_g) && !IsDefaultGroupID(id_g)) return CMD_ERROR;
if (new_engine_type != INVALID_ENGINE) {
/* First we make sure that it's a valid type the user requested
* check that it's an engine that is in the engine array */
if (!IsEngineIndex(new_engine_type)) return CMD_ERROR;
/* check that the new vehicle type is the same as the original one */
if (GetEngine(old_engine_type)->type != GetEngine(new_engine_type)->type) return CMD_ERROR;
/* make sure that we do not replace a plane with a helicopter or vise versa */
if (GetEngine(new_engine_type)->type == VEH_AIRCRAFT &&
(AircraftVehInfo(old_engine_type)->subtype & AIR_CTOL) != (AircraftVehInfo(new_engine_type)->subtype & AIR_CTOL)) {
return CMD_ERROR;
}
/* make sure that the player can actually buy the new engine */
if (!HasBit(GetEngine(new_engine_type)->player_avail, _current_player)) return CMD_ERROR;
if (!CheckAutoreplaceValidity(old_engine_type, new_engine_type, _current_player)) return CMD_ERROR;
cost = AddEngineReplacementForPlayer(p, old_engine_type, new_engine_type, id_g, flags);
} else {