Add GetTileTrackStatus wrapper for when red signals part is not needed
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@@ -2818,7 +2818,7 @@ static void TileLoop_TunnelBridge(TileIndex tile)
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static bool ClickTile_TunnelBridge(TileIndex tile)
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{
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if (_ctrl_pressed && IsTunnelBridgeWithSignalSimulation(tile)) {
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TrackBits trackbits = TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0));
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TrackBits trackbits = TrackdirBitsToTrackBits(GetTileTrackdirBits(tile, TRANSPORT_RAIL, 0));
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if (trackbits & TRACK_BIT_VERT) { // N-S direction
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trackbits = (_tile_fract_coords.x <= _tile_fract_coords.y) ? TRACK_BIT_RIGHT : TRACK_BIT_LEFT;
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