Add 32bpp blitter support for adjusting brightness of drawn sprites

This commit is contained in:
Jonathan G Rennison
2021-02-26 18:02:13 +00:00
parent 42e57995dd
commit 4ef363422a
10 changed files with 260 additions and 21 deletions

View File

@@ -210,6 +210,12 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
const MapValue *src_mv_line = (const MapValue *) &sd->data[si->mv_offset] + bp->skip_top * si->sprite_width;
const Colour *src_rgba_line = (const Colour *) ((const byte *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
uint32 bm_normal_brightness = 0;
if (mode == BM_NORMAL_WITH_BRIGHTNESS) {
bm_normal_brightness = (DEFAULT_BRIGHTNESS + bp->brightness_adjust) << 8;
bm_normal_brightness |= bm_normal_brightness << 16;
}
if (read_mode != RM_WITH_MARGIN) {
src_rgba_line += bp->skip_left;
src_mv_line += bp->skip_left;
@@ -236,13 +242,13 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
for (int y = bp->height; y != 0; y--) {
Colour *dst = dst_line;
const Colour *src = src_rgba_line + META_LENGTH;
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv = src_mv_line;
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP || mode == BM_COLOUR_REMAP_WITH_BRIGHTNESS) src_mv = src_mv_line;
if (read_mode == RM_WITH_MARGIN) {
assert(bt_last == BT_NONE); // or you must ensure block type is preserved
src += src_rgba_line[0].data;
dst += src_rgba_line[0].data;
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv += src_rgba_line[0].data;
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP || mode == BM_COLOUR_REMAP_WITH_BRIGHTNESS) src_mv += src_rgba_line[0].data;
const int width_diff = si->sprite_width - bp->width;
effective_width = bp->width - (int) src_rgba_line[0].data;
const int delta_diff = (int) src_rgba_line[1].data - width_diff;
@@ -403,10 +409,62 @@ bmcr_alpha_blend_single:
src++;
}
break;
case BM_NORMAL_WITH_BRIGHTNESS:
for (uint x = (uint) effective_width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
srcABCD = AdjustBrightnessOfTwoPixels(srcABCD, bm_normal_brightness);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
_mm_storel_epi64((__m128i*) dst, AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2));
src += 2;
dst += 2;
}
if ((bt_last == BT_NONE && effective_width & 1) || bt_last == BT_ODD) {
__m128i srcABCD = _mm_cvtsi32_si128(src->data);
srcABCD = AdjustBrightnessOfTwoPixels(srcABCD, bm_normal_brightness);
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
dst->data = _mm_cvtsi128_si32(AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2));
}
break;
case BM_COLOUR_REMAP_WITH_BRIGHTNESS:
for (uint x = (uint) bp->width; x > 0; x--) {
/* In case the m-channel is zero, do not remap this pixel in any way. */
__m128i srcABCD;
if (src_mv->m) {
const uint r = remap[src_mv->m];
if (r != 0) {
Colour remapped_colour = AdjustBrightneSSE(this->LookupColourInPalette(r), Clamp(src_mv->v + bp->brightness_adjust, 0, 255));
if (src->a == 255) {
*dst = remapped_colour;
} else {
remapped_colour.a = src->a;
srcABCD = _mm_cvtsi32_si128(remapped_colour.data);
goto bmcr_alpha_blend_single_brightness;
}
}
} else {
{
Colour c = AdjustBrightneSSE(src->data, DEFAULT_BRIGHTNESS + bp->brightness_adjust);
srcABCD = _mm_cvtsi32_si128(c.data);
}
if (src->a < 255) {
bmcr_alpha_blend_single_brightness:
__m128i dstABCD = _mm_cvtsi32_si128(dst->data);
srcABCD = AlphaBlendTwoPixels(srcABCD, dstABCD, ALPHA_BLEND_PARAM_1, ALPHA_BLEND_PARAM_2);
}
dst->data = _mm_cvtsi128_si32(srcABCD);
}
src_mv++;
dst++;
src++;
}
break;
}
next_line:
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv_line += si->sprite_width;
if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP || mode == BM_COLOUR_REMAP_WITH_BRIGHTNESS) src_mv_line += si->sprite_width;
src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size);
dst_line += bp->pitch;
}
@@ -457,6 +515,17 @@ bm_normal:
case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true>(bp, zoom); return;
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, RM_NONE, BT_NONE, true>(bp, zoom); return;
case BM_BLACK_REMAP: Draw<BM_BLACK_REMAP, RM_NONE, BT_NONE, true>(bp, zoom); return;
case BM_COLOUR_REMAP_WITH_BRIGHTNESS:
if (!(((const Blitter_32bppSSE_Base::SpriteData *) bp->sprite)->flags & SF_NO_REMAP)) {
Draw<BM_COLOUR_REMAP_WITH_BRIGHTNESS, RM_NONE, BT_NONE, true>(bp, zoom);
return;
}
/* FALL THROUGH */
case BM_NORMAL_WITH_BRIGHTNESS:
Draw<BM_NORMAL_WITH_BRIGHTNESS, RM_NONE, BT_NONE, true>(bp, zoom);
return;
}
}
#endif /* FULL_ANIMATION */