Add 32bpp blitter support for adjusting brightness of drawn sprites

This commit is contained in:
Jonathan G Rennison
2021-02-26 18:02:13 +00:00
parent 42e57995dd
commit 4ef363422a
10 changed files with 260 additions and 21 deletions

View File

@@ -85,7 +85,8 @@ void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Z
switch (mode) {
case BM_COLOUR_REMAP:
case BM_CRASH_REMAP: {
case BM_CRASH_REMAP:
case BM_COLOUR_REMAP_WITH_BRIGHTNESS: {
const uint8 *remap = bp->remap;
do {
uint m = remap[*src];