(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame

This commit is contained in:
rubidium
2010-08-26 14:45:45 +00:00
parent 7f86dcca90
commit 4efa2efdbb
14 changed files with 83 additions and 154 deletions

View File

@@ -224,7 +224,7 @@ static void IndustryDrawSugarMine(const TileInfo *ti)
{
if (!IsIndustryCompleted(ti->tile)) return;
const DrawIndustryAnimationStruct *d = &_draw_industry_spec1[GetIndustryAnimationState(ti->tile)];
const DrawIndustryAnimationStruct *d = &_draw_industry_spec1[GetAnimationFrame(ti->tile)];
AddChildSpriteScreen(SPR_IT_SUGAR_MINE_SIEVE + d->image_1, PAL_NONE, d->x, 0);
@@ -243,7 +243,7 @@ static void IndustryDrawToffeeQuarry(const TileInfo *ti)
uint8 x = 0;
if (IsIndustryCompleted(ti->tile)) {
x = _industry_anim_offs_toffee[GetIndustryAnimationState(ti->tile)];
x = _industry_anim_offs_toffee[GetAnimationFrame(ti->tile)];
if (x == 0xFF) {
x = 0;
}
@@ -256,7 +256,7 @@ static void IndustryDrawToffeeQuarry(const TileInfo *ti)
static void IndustryDrawBubbleGenerator( const TileInfo *ti)
{
if (IsIndustryCompleted(ti->tile)) {
AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_BUBBLE, PAL_NONE, 5, _industry_anim_offs_bubbles[GetIndustryAnimationState(ti->tile)]);
AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_BUBBLE, PAL_NONE, 5, _industry_anim_offs_bubbles[GetAnimationFrame(ti->tile)]);
} else {
AddChildSpriteScreen(SPR_IT_BUBBLE_GENERATOR_SPRING, PAL_NONE, 3, 67);
}
@@ -264,7 +264,7 @@ static void IndustryDrawBubbleGenerator( const TileInfo *ti)
static void IndustryDrawToyFactory(const TileInfo *ti)
{
const DrawIndustryAnimationStruct *d = &_industry_anim_offs_toys[GetIndustryAnimationState(ti->tile)];
const DrawIndustryAnimationStruct *d = &_industry_anim_offs_toys[GetAnimationFrame(ti->tile)];
if (d->image_1 != 0xFF) {
AddChildSpriteScreen(SPR_IT_TOY_FACTORY_CLAY, PAL_NONE, d->x, 96 + d->image_1);
@@ -281,7 +281,7 @@ static void IndustryDrawToyFactory(const TileInfo *ti)
static void IndustryDrawCoalPlantSparks(const TileInfo *ti)
{
if (IsIndustryCompleted(ti->tile)) {
uint8 image = GetIndustryAnimationState(ti->tile);
uint8 image = GetAnimationFrame(ti->tile);
if (image != 0 && image < 7) {
AddChildSpriteScreen(image + SPR_IT_POWER_PLANT_TRANSFORMERS,
@@ -328,7 +328,7 @@ static void DrawTile_Industry(TileInfo *ti)
}
const DrawBuildingsTileStruct *dits = &_industry_draw_tile_data[gfx << 2 | (indts->anim_state ?
GetIndustryAnimationState(ti->tile) & INDUSTRY_COMPLETED :
GetAnimationFrame(ti->tile) & INDUSTRY_COMPLETED :
GetIndustryConstructionStage(ti->tile))];
SpriteID image = dits->ground.sprite;
@@ -541,7 +541,7 @@ static void AnimateTile_Industry(TileIndex tile)
switch (gfx) {
case GFX_SUGAR_MINE_SIEVE:
if ((_tick_counter & 1) == 0) {
byte m = GetIndustryAnimationState(tile) + 1;
byte m = GetAnimationFrame(tile) + 1;
switch (m & 7) {
case 2: SndPlayTileFx(SND_2D_RIP_2, tile); break;
@@ -552,7 +552,7 @@ static void AnimateTile_Industry(TileIndex tile)
m = 0;
DeleteAnimatedTile(tile);
}
SetIndustryAnimationState(tile, m);
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile);
}
@@ -560,7 +560,7 @@ static void AnimateTile_Industry(TileIndex tile)
case GFX_TOFFEE_QUARY:
if ((_tick_counter & 3) == 0) {
byte m = GetIndustryAnimationState(tile);
byte m = GetAnimationFrame(tile);
if (_industry_anim_offs_toffee[m] == 0xFF) {
SndPlayTileFx(SND_30_CARTOON_SOUND, tile);
@@ -570,7 +570,7 @@ static void AnimateTile_Industry(TileIndex tile)
m = 0;
DeleteAnimatedTile(tile);
}
SetIndustryAnimationState(tile, m);
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile);
}
@@ -578,13 +578,13 @@ static void AnimateTile_Industry(TileIndex tile)
case GFX_BUBBLE_CATCHER:
if ((_tick_counter & 1) == 0) {
byte m = GetIndustryAnimationState(tile);
byte m = GetAnimationFrame(tile);
if (++m >= 40) {
m = 0;
DeleteAnimatedTile(tile);
}
SetIndustryAnimationState(tile, m);
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile);
}
@@ -593,12 +593,12 @@ static void AnimateTile_Industry(TileIndex tile)
/* Sparks on a coal plant */
case GFX_POWERPLANT_SPARKS:
if ((_tick_counter & 3) == 0) {
byte m = GetIndustryAnimationState(tile);
byte m = GetAnimationFrame(tile);
if (m == 6) {
SetIndustryAnimationState(tile, 0);
SetAnimationFrame(tile, 0);
DeleteAnimatedTile(tile);
} else {
SetIndustryAnimationState(tile, m + 1);
SetAnimationFrame(tile, m + 1);
MarkTileDirtyByTile(tile);
}
}
@@ -606,7 +606,7 @@ static void AnimateTile_Industry(TileIndex tile)
case GFX_TOY_FACTORY:
if ((_tick_counter & 1) == 0) {
byte m = GetIndustryAnimationState(tile) + 1;
byte m = GetAnimationFrame(tile) + 1;
switch (m) {
case 1: SndPlayTileFx(SND_2C_MACHINERY, tile); break;
@@ -624,7 +624,7 @@ static void AnimateTile_Industry(TileIndex tile)
}
}
SetIndustryAnimationState(tile, m);
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile);
}
break;
@@ -649,13 +649,13 @@ static void AnimateTile_Industry(TileIndex tile)
bool b = Chance16(1, 7);
IndustryGfx gfx = GetIndustryGfx(tile);
byte m = GetIndustryAnimationState(tile) + 1;
byte m = GetAnimationFrame(tile) + 1;
if (m == 4 && (m = 0, ++gfx) == GFX_OILWELL_ANIMATED_3 + 1 && (gfx = GFX_OILWELL_ANIMATED_1, b)) {
SetIndustryGfx(tile, GFX_OILWELL_NOT_ANIMATED);
SetIndustryConstructionStage(tile, 3);
DeleteAnimatedTile(tile);
} else {
SetIndustryAnimationState(tile, m);
SetAnimationFrame(tile, m);
SetIndustryGfx(tile, gfx);
MarkTileDirtyByTile(tile);
}
@@ -671,26 +671,26 @@ static void AnimateTile_Industry(TileIndex tile)
if (state < 0x1A0) {
if (state < 0x20 || state >= 0x180) {
byte m = GetIndustryAnimationState(tile);
byte m = GetAnimationFrame(tile);
if (!(m & 0x40)) {
SetIndustryAnimationState(tile, m | 0x40);
SetAnimationFrame(tile, m | 0x40);
SndPlayTileFx(SND_0B_MINING_MACHINERY, tile);
}
if (state & 7) return;
} else {
if (state & 3) return;
}
byte m = (GetIndustryAnimationState(tile) + 1) | 0x40;
byte m = (GetAnimationFrame(tile) + 1) | 0x40;
if (m > 0xC2) m = 0xC0;
SetIndustryAnimationState(tile, m);
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile);
} else if (state >= 0x200 && state < 0x3A0) {
int i = (state < 0x220 || state >= 0x380) ? 7 : 3;
if (state & i) return;
byte m = (GetIndustryAnimationState(tile) & 0xBF) - 1;
byte m = (GetAnimationFrame(tile) & 0xBF) - 1;
if (m < 0x80) m = 0x82;
SetIndustryAnimationState(tile, m);
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile);
}
break;
@@ -754,7 +754,7 @@ static void MakeIndustryTileBigger(TileIndex tile)
case GFX_TOY_FACTORY:
case GFX_BUBBLE_CATCHER:
case GFX_TOFFEE_QUARY:
SetIndustryAnimationState(tile, 0);
SetAnimationFrame(tile, 0);
SetIndustryAnimationLoop(tile, 0);
break;
@@ -826,7 +826,7 @@ static void TileLoop_Industry(TileIndex tile)
case GFX_GOLD_MINE_TOWER_NOT_ANIMATED: gfx = GFX_GOLD_MINE_TOWER_ANIMATED; break;
}
SetIndustryGfx(tile, gfx);
SetIndustryAnimationState(tile, 0x80);
SetAnimationFrame(tile, 0x80);
AddAnimatedTile(tile);
}
break;
@@ -834,7 +834,7 @@ static void TileLoop_Industry(TileIndex tile)
case GFX_OILWELL_NOT_ANIMATED:
if (Chance16(1, 6)) {
SetIndustryGfx(tile, GFX_OILWELL_ANIMATED_1);
SetIndustryAnimationState(tile, 0);
SetAnimationFrame(tile, 0);
AddAnimatedTile(tile);
}
break;