Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).

This commit is contained in:
Michael Lutz
2021-11-02 21:34:39 +01:00
parent ccefa76a46
commit 4f3ea3907e
29 changed files with 196 additions and 136 deletions

View File

@@ -604,7 +604,7 @@ static bool MaybeStartNewCompany()
if (n < (uint)_settings_game.difficulty.max_no_competitors) {
/* Send a command to all clients to start up a new AI.
* Works fine for Multiplayer and Singleplayer */
return Command<CMD_COMPANY_CTRL>::Post(0, CCA_NEW_AI | INVALID_COMPANY << 16, 0, {});
return Command<CMD_COMPANY_CTRL>::Post(CCA_NEW_AI, INVALID_COMPANY, CRR_NONE, INVALID_CLIENT_ID );
}
return false;
@@ -796,21 +796,16 @@ void CompanyAdminRemove(CompanyID company_id, CompanyRemoveReason reason)
/**
* Control the companies: add, delete, etc.
* @param flags operation to perform
* @param tile unused
* @param p1 various functionality
* - bits 0..15: CompanyCtrlAction
* - bits 16..23: CompanyID
* - bits 24..31: CompanyRemoveReason (with CCA_DELETE)
* @param p2 ClientID
* @param text unused
* @param cca action to perform
* @param company_id company to perform the action on
* @param client_id ClientID
* @return the cost of this operation or an error
*/
CommandCost CmdCompanyCtrl(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
CommandCost CmdCompanyCtrl(DoCommandFlag flags, CompanyCtrlAction cca, CompanyID company_id, CompanyRemoveReason reason, ClientID client_id)
{
InvalidateWindowData(WC_COMPANY_LEAGUE, 0, 0);
CompanyID company_id = (CompanyID)GB(p1, 16, 8);
switch ((CompanyCtrlAction)GB(p1, 0, 16)) {
switch (cca) {
case CCA_NEW: { // Create a new company
/* This command is only executed in a multiplayer game */
if (!_networking) return CMD_ERROR;
@@ -818,7 +813,6 @@ CommandCost CmdCompanyCtrl(DoCommandFlag flags, TileIndex tile, uint32 p1, uint3
/* Has the network client a correct ClientIndex? */
if (!(flags & DC_EXEC)) return CommandCost();
ClientID client_id = (ClientID)p2;
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
/* Delete multiplayer progress bar */
@@ -873,7 +867,6 @@ CommandCost CmdCompanyCtrl(DoCommandFlag flags, TileIndex tile, uint32 p1, uint3
}
case CCA_DELETE: { // Delete a company
CompanyRemoveReason reason = (CompanyRemoveReason)GB(p1, 24, 8);
if (reason >= CRR_END) return CMD_ERROR;
/* We can't delete the last existing company in singleplayer mode. */