Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
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@@ -841,11 +841,10 @@ void Ship::SetDestTile(TileIndex tile)
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* @param flags type of operation.
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* @param tile tile of the depot where ship is built.
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* @param e the engine to build.
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* @param data unused.
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* @param[out] ret the vehicle that has been built.
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* @return the cost of this operation or an error.
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*/
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CommandCost CmdBuildShip(DoCommandFlag flags, TileIndex tile, const Engine *e, uint16 data, Vehicle **ret)
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CommandCost CmdBuildShip(DoCommandFlag flags, TileIndex tile, const Engine *e, Vehicle **ret)
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{
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tile = GetShipDepotNorthTile(tile);
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if (flags & DC_EXEC) {
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