Fix: store autosave settings under the new names

This commit is contained in:
Patric Stout
2023-07-19 11:26:50 +02:00
committed by Patric Stout
parent 790c1b1b02
commit 4f4810dc28
6 changed files with 52 additions and 33 deletions

View File

@@ -161,6 +161,8 @@ enum IniFileVersion : uint32 {
IFV_LINKGRAPH_SECONDS, ///< 3 PR#10610 Store linkgraph update intervals in seconds instead of days.
IFV_NETWORK_PRIVATE_SETTINGS, ///< 4 PR#10762 Move no_http_content_downloads / use_relay_service to private settings.
IFV_AUTOSAVE_RENAME, ///< 5 PR#11143 Renamed values of autosave to be in minutes.
IFV_MAX_VERSION, ///< Highest possible ini-file version.
};
@@ -1318,6 +1320,20 @@ void LoadFromConfig(bool startup)
_settings_client.network.server_game_type = old_value.value_or(false) ? SERVER_GAME_TYPE_PUBLIC : SERVER_GAME_TYPE_LOCAL;
}
if (generic_version < IFV_AUTOSAVE_RENAME && IsConversionNeeded(generic_ini, "gui", "autosave", "autosave_interval", &old_item)) {
static std::vector<std::string> _old_autosave_interval{"off", "monthly", "quarterly", "half year", "yearly"};
auto old_value = OneOfManySettingDesc::ParseSingleValue(old_item->value->c_str(), old_item->value->size(), _old_autosave_interval);
switch (old_value) {
case 0: _settings_client.gui.autosave_interval = std::chrono::minutes::zero(); break;
case 1: _settings_client.gui.autosave_interval = std::chrono::minutes(10); break;
case 2: _settings_client.gui.autosave_interval = std::chrono::minutes(30); break;
case 3: _settings_client.gui.autosave_interval = std::chrono::minutes(60); break;
case 4: _settings_client.gui.autosave_interval = std::chrono::minutes(120); break;
default: break;
}
}
_grfconfig_newgame = GRFLoadConfig(generic_ini, "newgrf", false);
_grfconfig_static = GRFLoadConfig(generic_ini, "newgrf-static", true);
AILoadConfig(generic_ini, "ai_players");