(svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP)
This commit is contained in:
@@ -19,7 +19,8 @@ static inline void InsertFirstUint32(const uint32 value, __m128i &into)
|
||||
#if (SSE_VERSION >= 4)
|
||||
into = _mm_insert_epi32(into, value, 0);
|
||||
#else
|
||||
NOT_REACHED();
|
||||
into = _mm_insert_epi16(into, value, 0);
|
||||
into = _mm_insert_epi16(into, value >> 16, 1);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -192,7 +193,7 @@ static inline __m128i AdjustBrightnessOfTwoPixels(__m128i from, uint32 brightnes
|
||||
* @param zoom zoom level at which we are drawing
|
||||
*/
|
||||
IGNORE_UNINITIALIZED_WARNING_START
|
||||
template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last>
|
||||
template <BlitterMode mode, Blitter_32bppSSE2::ReadMode read_mode, Blitter_32bppSSE2::BlockType bt_last, bool translucent>
|
||||
#if (SSE_VERSION == 2)
|
||||
inline void Blitter_32bppSSE2::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
|
||||
#elif (SSE_VERSION == 3)
|
||||
@@ -254,6 +255,15 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
|
||||
|
||||
switch (mode) {
|
||||
default:
|
||||
if (!translucent) {
|
||||
for (uint x = (uint) effective_width; x > 0; x--) {
|
||||
if (src->a) *dst = *src;
|
||||
src++;
|
||||
dst++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
for (uint x = (uint) effective_width / 2; x > 0; x--) {
|
||||
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
|
||||
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
|
||||
@@ -278,9 +288,9 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
|
||||
|
||||
/* Remap colours. */
|
||||
if (mvX2 & 0x00FF00FF) {
|
||||
#define CMOV_REMAP(m_colour, m_src, m_m) \
|
||||
#define CMOV_REMAP(m_colour, m_colour_init, m_src, m_m) \
|
||||
/* Written so the compiler uses CMOV. */ \
|
||||
Colour m_colour = 0; \
|
||||
Colour m_colour = m_colour_init; \
|
||||
{ \
|
||||
const Colour srcm = (Colour) (m_src); \
|
||||
const uint m = (byte) (m_m); \
|
||||
@@ -292,16 +302,16 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
|
||||
#ifdef _SQ64
|
||||
uint64 srcs = _mm_cvtsi128_si64(srcABCD);
|
||||
uint64 remapped_src = 0;
|
||||
CMOV_REMAP(c0, srcs, mvX2);
|
||||
CMOV_REMAP(c0, 0, srcs, mvX2);
|
||||
remapped_src = c0.data;
|
||||
CMOV_REMAP(c1, srcs >> 32, mvX2 >> 16);
|
||||
CMOV_REMAP(c1, 0, srcs >> 32, mvX2 >> 16);
|
||||
remapped_src |= (uint64) c1.data << 32;
|
||||
srcABCD = _mm_cvtsi64_si128(remapped_src);
|
||||
#else
|
||||
Colour remapped_src[2];
|
||||
CMOV_REMAP(c0, _mm_cvtsi128_si32(srcABCD), mvX2);
|
||||
CMOV_REMAP(c0, 0, _mm_cvtsi128_si32(srcABCD), mvX2);
|
||||
remapped_src[0] = c0.data;
|
||||
CMOV_REMAP(c1, src[1], mvX2 >> 16);
|
||||
CMOV_REMAP(c1, 0, src[1], mvX2 >> 16);
|
||||
remapped_src[1] = c1.data;
|
||||
srcABCD = _mm_loadl_epi64((__m128i*) &remapped_src);
|
||||
#endif
|
||||
@@ -393,27 +403,32 @@ void Blitter_32bppSSE4::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomL
|
||||
#endif
|
||||
{
|
||||
switch (mode) {
|
||||
case BM_NORMAL: {
|
||||
default: {
|
||||
if (bp->skip_left != 0 || bp->width <= MARGIN_NORMAL_THRESHOLD) {
|
||||
bm_normal:
|
||||
const BlockType bt_last = (BlockType) (bp->width & 1);
|
||||
switch (bt_last) {
|
||||
case BT_EVEN: Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN>(bp, zoom); return;
|
||||
case BT_ODD: Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD>(bp, zoom); return;
|
||||
default: NOT_REACHED();
|
||||
default: Draw<BM_NORMAL, RM_WITH_SKIP, BT_EVEN, true>(bp, zoom); return;
|
||||
case BT_ODD: Draw<BM_NORMAL, RM_WITH_SKIP, BT_ODD, true>(bp, zoom); return;
|
||||
}
|
||||
} else {
|
||||
Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE>(bp, zoom); return;
|
||||
if (((const Blitter_32bppSSE_Base::SpriteData *) bp->sprite)->flags & SF_TRANSLUCENT) {
|
||||
Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom);
|
||||
} else {
|
||||
Draw<BM_NORMAL, RM_WITH_MARGIN, BT_NONE, false>(bp, zoom);
|
||||
}
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case BM_COLOUR_REMAP:
|
||||
if (((const Blitter_32bppSSE_Base::SpriteData *) bp->sprite)->flags & SF_NO_REMAP) goto bm_normal;
|
||||
if (bp->skip_left != 0 || bp->width <= MARGIN_REMAP_THRESHOLD) {
|
||||
Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE>(bp, zoom); return;
|
||||
Draw<BM_COLOUR_REMAP, RM_WITH_SKIP, BT_NONE, true>(bp, zoom); return;
|
||||
} else {
|
||||
Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE>(bp, zoom); return;
|
||||
Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom); return;
|
||||
}
|
||||
case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE>(bp, zoom); return;
|
||||
default: NOT_REACHED();
|
||||
case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true>(bp, zoom); return;
|
||||
}
|
||||
}
|
||||
#endif /* FULL_ANIMATION */
|
||||
|
Reference in New Issue
Block a user