Do not unnecessarily extend train reservations when passing signal

When the signal is a next-only or non-aspect-incrementing type, and
its maximum lookahead is not beyond the current end of the reservation
This commit is contained in:
Jonathan G Rennison
2023-07-23 18:39:57 +01:00
parent d7ef1416a7
commit 4f875012b6
3 changed files with 33 additions and 11 deletions

View File

@@ -1099,14 +1099,13 @@ void TryCreateLookAheadForTrainInTunnelBridge(Train *t)
} }
} }
void SetTrainReservationLookaheadEnd(Train *v) int AdvanceTrainReservationLookaheadEnd(const Train *v, int lookahead_end_position)
{ {
if (_settings_game.vehicle.realistic_braking_aspect_limited != TRBALM_ON || _extra_aspects == 0) { if (_settings_game.vehicle.realistic_braking_aspect_limited != TRBALM_ON || _extra_aspects == 0) {
v->lookahead->lookahead_end_position = v->lookahead->reservation_end_position + 1; return v->lookahead->reservation_end_position + 1;
return;
} }
if (v->lookahead->lookahead_end_position > v->lookahead->reservation_end_position) return; if (lookahead_end_position > v->lookahead->reservation_end_position) return lookahead_end_position;
int32 threshold = v->lookahead->current_position + 24; int32 threshold = v->lookahead->current_position + 24;
uint8 known_signals_ahead = 1; uint8 known_signals_ahead = 1;
@@ -1125,8 +1124,8 @@ void SetTrainReservationLookaheadEnd(Train *v)
known_signals_ahead = 1; known_signals_ahead = 1;
continue; continue;
} else { } else {
if (item.start > v->lookahead->lookahead_end_position) v->lookahead->lookahead_end_position = item.start; if (item.start > lookahead_end_position) lookahead_end_position = item.start;
return; return lookahead_end_position;
} }
} }
@@ -1141,18 +1140,24 @@ void SetTrainReservationLookaheadEnd(Train *v)
if (!HasBit(item.data_aux, TRSLAI_NO_ASPECT_INC) || !allow_skip_no_aspect_inc) { if (!HasBit(item.data_aux, TRSLAI_NO_ASPECT_INC) || !allow_skip_no_aspect_inc) {
known_signals_ahead--; known_signals_ahead--;
if (known_signals_ahead == 0) { if (known_signals_ahead == 0) {
if (item.start > v->lookahead->lookahead_end_position) v->lookahead->lookahead_end_position = item.start; if (item.start > lookahead_end_position) lookahead_end_position = item.start;
return; return lookahead_end_position;
} }
} }
} }
} }
/* Didn't need to stop at a signal along the reservation */ /* Didn't need to stop at a signal along the reservation */
if (v->lookahead->reservation_end_position >= v->lookahead->lookahead_end_position) { if (v->lookahead->reservation_end_position >= lookahead_end_position) {
v->lookahead->lookahead_end_position = v->lookahead->reservation_end_position; lookahead_end_position = v->lookahead->reservation_end_position;
if (known_signals_ahead > 1) v->lookahead->lookahead_end_position++; if (known_signals_ahead > 1) lookahead_end_position++;
} }
return lookahead_end_position;
}
void SetTrainReservationLookaheadEnd(Train *v)
{
v->lookahead->lookahead_end_position = AdvanceTrainReservationLookaheadEnd(v, v->lookahead->lookahead_end_position);
} }
void FillTrainReservationLookAhead(Train *v) void FillTrainReservationLookAhead(Train *v)

View File

@@ -164,6 +164,7 @@ bool ValidateLookAhead(const Train *v);
PBSTileInfo FollowTrainReservation(const Train *v, Vehicle **train_on_res = nullptr, FollowTrainReservationFlags flags = FTRF_NONE); PBSTileInfo FollowTrainReservation(const Train *v, Vehicle **train_on_res = nullptr, FollowTrainReservationFlags flags = FTRF_NONE);
void ApplyAvailableFreeTunnelBridgeTiles(TrainReservationLookAhead *lookahead, int free_tiles, TileIndex tile, TileIndex end); void ApplyAvailableFreeTunnelBridgeTiles(TrainReservationLookAhead *lookahead, int free_tiles, TileIndex tile, TileIndex end);
void TryCreateLookAheadForTrainInTunnelBridge(Train *t); void TryCreateLookAheadForTrainInTunnelBridge(Train *t);
int AdvanceTrainReservationLookaheadEnd(const Train *v, int lookahead_end_position);
void SetTrainReservationLookaheadEnd(Train *v); void SetTrainReservationLookaheadEnd(Train *v);
void FillTrainReservationLookAhead(Train *v); void FillTrainReservationLookAhead(Train *v);
bool TrainReservationPassesThroughTile(const Train *v, TileIndex search_tile); bool TrainReservationPassesThroughTile(const Train *v, TileIndex search_tile);

View File

@@ -4120,6 +4120,7 @@ static bool IsReservationLookAheadLongEnough(const Train *v, const ChooseTrainTr
int signal_speed = 0; int signal_speed = 0;
int signal_position = 0; int signal_position = 0;
int signal_z = 0; int signal_z = 0;
bool signal_limited_lookahead_check = false;
for (const TrainReservationLookAheadItem &item : v->lookahead->items) { for (const TrainReservationLookAheadItem &item : v->lookahead->items) {
if (item.type == TRLIT_REVERSE) { if (item.type == TRLIT_REVERSE) {
@@ -4139,6 +4140,21 @@ static bool IsReservationLookAheadLongEnough(const Train *v, const ChooseTrainTr
signal_z = item.z_pos; signal_z = item.z_pos;
found_signal = true; found_signal = true;
} }
if (item.type == TRLIT_SIGNAL && _settings_game.vehicle.realistic_braking_aspect_limited == TRBALM_ON && item.start <= v->lookahead->current_position + 24) {
if (HasBit(item.data_aux, TRSLAI_NO_ASPECT_INC) || HasBit(item.data_aux, TRSLAI_NEXT_ONLY) || HasBit(item.data_aux, TRSLAI_COMBINED_SHUNT)) {
signal_limited_lookahead_check = true;
}
}
}
if (signal_limited_lookahead_check) {
/* Do not unnecessarily extend the reservation when passing a signal within the reservation which could not display an aspect
* beyond the current end of the reservation, e.g. banner repeaters and shunt signals */
if (AdvanceTrainReservationLookaheadEnd(v, v->lookahead->current_position + 24) <= v->lookahead->reservation_end_position &&
v->lookahead->reservation_end_position > v->lookahead->current_position + 24) {
return true;
}
} }
if (found_signal) { if (found_signal) {