Codechange: Align parameter order of command callbacks to command handlers.

This commit is contained in:
Michael Lutz
2021-10-10 17:20:27 +02:00
parent 123c7f99c3
commit 4fc055d6e9
18 changed files with 57 additions and 41 deletions

View File

@@ -1008,7 +1008,7 @@ void ShowTownDirectory()
new TownDirectoryWindow(&_town_directory_desc);
}
void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
void CcFoundTown(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Failed()) return;
@@ -1016,7 +1016,7 @@ void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, Commands cmd)
void CcFoundRandomTown(const CommandCost &result, Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
}