(svn r7093) -Codechange: Move DoZoomInOutWindow declaration to viewport.h and rewrite the function
a bit more sensibly.
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								gui.h
									
									
									
									
									
								
							| @@ -124,13 +124,6 @@ extern const byte _fios_colors[]; | ||||
| /* bridge_gui.c */ | ||||
| void ShowBuildBridgeWindow(uint start, uint end, byte type); | ||||
|  | ||||
| enum { | ||||
| 	ZOOM_IN   = 0, | ||||
| 	ZOOM_OUT  = 1, | ||||
| 	ZOOM_NONE = 2, // hack, used to update the button status | ||||
| }; | ||||
|  | ||||
| bool DoZoomInOutWindow(int how, Window *w); | ||||
| void ShowBuildIndustryWindow(void); | ||||
| void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, WindowClass window_class, WindowNumber window_number, CharSetFilter afilter); | ||||
| void ShowQuery(StringID caption, StringID message, void (*ok_cancel_callback)(bool ok_clicked), WindowClass window_class, WindowNumber window_number); | ||||
|   | ||||
							
								
								
									
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								main_gui.c
									
									
									
									
									
								
							
							
						
						
									
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								main_gui.c
									
									
									
									
									
								
							| @@ -866,7 +866,8 @@ bool DoZoomInOutWindow(int how, Window *w) | ||||
| 	assert(w); | ||||
| 	vp = w->viewport; | ||||
|  | ||||
| 	if (how == ZOOM_IN) { | ||||
| 	switch (how) { | ||||
| 		case ZOOM_IN: | ||||
| 			if (vp->zoom == 0) return false; | ||||
| 			vp->zoom--; | ||||
| 			vp->virtual_width >>= 1; | ||||
| @@ -874,9 +875,8 @@ bool DoZoomInOutWindow(int how, Window *w) | ||||
|  | ||||
| 			WP(w,vp_d).scrollpos_x += vp->virtual_width >> 1; | ||||
| 			WP(w,vp_d).scrollpos_y += vp->virtual_height >> 1; | ||||
|  | ||||
| 		SetWindowDirty(w); | ||||
| 	} else if (how == ZOOM_OUT) { | ||||
| 			break; | ||||
| 		case ZOOM_OUT: | ||||
| 			if (vp->zoom == 2) return false; | ||||
| 			vp->zoom++; | ||||
|  | ||||
| @@ -885,9 +885,11 @@ bool DoZoomInOutWindow(int how, Window *w) | ||||
|  | ||||
| 			vp->virtual_width <<= 1; | ||||
| 			vp->virtual_height <<= 1; | ||||
| 			break; | ||||
| 		default: return false; | ||||
| 	} | ||||
|  | ||||
| 	SetWindowDirty(w); | ||||
| 	} | ||||
|  | ||||
| 	// routine to disable/enable the zoom buttons. Didn't know where to place these otherwise | ||||
| 	{ | ||||
|   | ||||
							
								
								
									
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								viewport.h
									
									
									
									
									
								
							
							
						
						
									
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								viewport.h
									
									
									
									
									
								
							| @@ -20,9 +20,17 @@ void AssignWindowViewport(Window *w, int x, int y, | ||||
| 	int width, int height, uint32 follow_flags, byte zoom); | ||||
| ViewPort *IsPtInWindowViewport(const Window *w, int x, int y); | ||||
| Point GetTileBelowCursor(void); | ||||
| void UpdateViewportPosition(Window *w); | ||||
|  | ||||
| enum { | ||||
| 	ZOOM_IN   = 0, | ||||
| 	ZOOM_OUT  = 1, | ||||
| 	ZOOM_NONE = 2, // hack, used to update the button status | ||||
| }; | ||||
|  | ||||
| bool DoZoomInOutWindow(int how, Window *w); | ||||
| void ZoomInOrOutToCursorWindow(bool in, Window * w); | ||||
| Point GetTileZoomCenterWindow(bool in, Window * w); | ||||
| void UpdateViewportPosition(Window *w); | ||||
|  | ||||
| void OffsetGroundSprite(int x, int y); | ||||
|  | ||||
|   | ||||
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