Fix TGP map max height for maps larger than 4k in both axes
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@@ -237,7 +237,7 @@ static height_t TGPGetMaxHeight()
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{ 12, 19, 25, 31, 67, 75, 87 }, ///< Alpinist
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};
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int map_size_bucket = std::min(MapLogX(), MapLogY()) - MIN_MAP_SIZE_BITS;
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int map_size_bucket = std::min<int>(std::min(MapLogX(), MapLogY()) - MIN_MAP_SIZE_BITS, max_height_array_size - 1);
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int max_height_from_table = max_height[_settings_game.difficulty.terrain_type][map_size_bucket];
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/* If there is a manual map height limit, clamp to it. */
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