(svn r17185) -Codechange: Tweak depot gui and vehicle lists, so text overlaps less with vehicle images.

This commit is contained in:
frosch
2009-08-15 11:47:11 +00:00
parent 6e40872318
commit 50b1aacdb0
5 changed files with 18 additions and 19 deletions

View File

@@ -10,9 +10,9 @@
/** Start of functions regarding vehicle list windows */
enum {
PLY_WND_PRC__OFFSET_TOP_WIDGET = 26,
PLY_WND_PRC__SIZE_OF_ROW_TINY = 13,
PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26,
PLY_WND_PRC__SIZE_OF_ROW_BIG = 39,
PLY_WND_PRC__SIZE_OF_ROW_TINY = 13, ///< Height of rows in group list
PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26, ///< Height of rows in train/roadvehicle list
PLY_WND_PRC__SIZE_OF_ROW_BIG = 39, ///< Height of rows in ship/aircraft list
};
typedef GUIList<const Vehicle*> GUIVehicleList;
@@ -30,7 +30,7 @@ struct BaseVehicleListWindow: public Window {
this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs);
}
void DrawVehicleListItems(int x, VehicleID selected_vehicle);
void DrawVehicleListItems(VehicleID selected_vehicle);
void SortVehicleList();
void BuildVehicleList(Owner owner, uint16 index, uint16 window_type);
};