(svn r9266) -Codechange: unify the retrieval of the base paths a little more.

This commit is contained in:
rubidium
2007-03-17 11:36:04 +00:00
parent 92486ac980
commit 50b2088674
7 changed files with 82 additions and 129 deletions

View File

@@ -7,7 +7,6 @@
#include "string.h"
#include "table/strings.h"
#include "variables.h"
#include "fileio.h"
#include <dirent.h>
#include <unistd.h>
@@ -101,18 +100,6 @@ bool FiosIsHiddenFile(const struct dirent *ent)
return ent->d_name[0] == '.';
}
#if defined(__BEOS__) || defined(__linux__)
static void ChangeWorkingDirectory(char *exe)
{
char *s = strrchr(exe, '/');
if (s != NULL) {
*s = '\0';
chdir(exe);
*s = '/';
}
}
#endif
void ShowInfo(const char *str)
{
fprintf(stderr, "%s\n", str);
@@ -131,7 +118,6 @@ void ShowOSErrorBox(const char *buf)
}
#ifdef WITH_COCOA
void cocoaSetWorkingDirectory();
void cocoaSetupAutoreleasePool();
void cocoaReleaseAutoreleasePool();
#endif
@@ -146,15 +132,9 @@ int CDECL main(int argc, char* argv[])
if (argc >= 2 && strncmp(argv[1], "-psn", 4) == 0) {
argv[1] = NULL;
argc = 1;
cocoaSetWorkingDirectory();
}
#endif
// change the working directory to enable doubleclicking in UIs
#if defined(__BEOS__) || defined(__linux__)
ChangeWorkingDirectory(argv[0]);
#endif
_random_seeds[1][1] = _random_seeds[1][0] = _random_seeds[0][1] = _random_seeds[0][0] = time(NULL);
SeedMT(_random_seeds[0][1]);
@@ -169,43 +149,6 @@ int CDECL main(int argc, char* argv[])
return ret;
}
void DetermineBasePaths()
{
_paths.game_data_dir = MallocT<char>(MAX_PATH);
ttd_strlcpy(_paths.game_data_dir, GAME_DATA_DIR, MAX_PATH);
#if defined(SECOND_DATA_DIR)
_paths.second_data_dir = MallocT<char>(MAX_PATH);
ttd_strlcpy(_paths.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
#endif
#if defined(USE_HOMEDIR)
const char *homedir = getenv("HOME");
if (homedir == NULL) {
const struct passwd *pw = getpwuid(getuid());
if (pw != NULL) homedir = pw->pw_dir;
}
_paths.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
#else /* not defined(USE_HOMEDIR) */
_paths.personal_dir = MallocT<char>(MAX_PATH);
ttd_strlcpy(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
/* check if absolute or relative path */
const char *s = strchr(_paths.personal_dir, PATHSEPCHAR);
/* add absolute path */
if (s == NULL || _paths.personal_dir != s) {
getcwd(_paths.personal_dir, MAX_PATH);
AppendPathSeparator(_paths.personal_dir, MAX_PATH);
ttd_strlcat(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
}
#endif /* defined(USE_HOMEDIR) */
AppendPathSeparator(_paths.personal_dir, MAX_PATH);
AppendPathSeparator(_paths.game_data_dir, MAX_PATH);
}
bool InsertTextBufferClipboard(Textbuf *tb)
{
return false;