(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
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@@ -24,7 +24,7 @@ void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection)
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{
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SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
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DrawSprite(GetAircraftImage(v, DIR_W), pal, x + 25, y + 10);
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if (v->subtype == 0) {
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if (v->subtype == AIR_HELICOPTER) {
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SpriteID rotor_sprite = GetCustomRotorSprite(v, true);
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if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
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DrawSprite(rotor_sprite, PAL_NONE, x + 25, y + 5);
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@@ -114,7 +114,7 @@ static void AircraftDetailsWndProc(Window *w, WindowEvent *e)
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int y = 57;
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do {
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if (v->subtype <= 2) {
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if (IsNormalAircraft(v)) {
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SetDParam(0, GetCustomEngineName(v->engine_type));
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SetDParam(1, v->build_year);
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SetDParam(2, v->value);
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