(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.

This commit is contained in:
Darkvater
2007-01-27 12:29:55 +00:00
parent 8bebb83de9
commit 50ca901b40
11 changed files with 74 additions and 50 deletions

View File

@@ -16,6 +16,7 @@
#include "network/network.h"
#include "variables.h"
#include "train.h"
#include "aircraft.h"
#include "date.h"
#include "newgrf.h"
#include "network/network_data.h"
@@ -607,7 +608,7 @@ static void DrawPlayerVehiclesAmount(PlayerID player)
switch (v->type) {
case VEH_Train: if (IsFrontEngine(v)) train++; break;
case VEH_Road: road++; break;
case VEH_Aircraft: if (v->subtype <= 2) air++; break;
case VEH_Aircraft: if (IsNormalAircraft(v)) air++; break;
case VEH_Ship: ship++; break;
default: break;
}