(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
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@@ -641,7 +641,8 @@ struct AIDebugWindow : public Window {
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{
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/* Disable the companies who are not active or not an AI */
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for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
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this->SetWidgetDisabledState(i + AID_WIDGET_COMPANY_BUTTON_START, !Company::IsValidID(i) || !Company::Get(i)->is_ai);
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Company *c = Company::GetIfValid(i);
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this->SetWidgetDisabledState(i + AID_WIDGET_COMPANY_BUTTON_START, c == NULL || !c->is_ai);
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}
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this->DisableWidget(AID_WIDGET_RELOAD_TOGGLE);
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@@ -669,7 +670,8 @@ struct AIDebugWindow : public Window {
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}
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for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
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if (Company::IsValidID(i) && Company::Get(i)->is_ai) {
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Company *c = Company::GetIfValid(i);
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if (c != NULL && c->is_ai) {
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/* Lower the widget corresponding to this company. */
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this->LowerWidget(i + AID_WIDGET_COMPANY_BUTTON_START);
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@@ -690,7 +692,8 @@ struct AIDebugWindow : public Window {
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/* Paint the company icons */
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for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
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if (!Company::IsValidID(i) || !Company::Get(i)->is_ai) {
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Company *c = Company::GetIfValid(i);
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if (c == NULL || !c->is_ai) {
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/* Check if we have the company as an active company */
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if (!this->IsWidgetDisabled(i + AID_WIDGET_COMPANY_BUTTON_START)) {
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/* Bah, company gone :( */
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