(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
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@@ -440,9 +440,8 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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*/
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CommandCost CmdSellAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!Vehicle::IsValidID(p1)) return CMD_ERROR;
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Vehicle *v = Vehicle::Get(p1);
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Vehicle *v = Vehicle::GetIfValid(p1);
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if (v == NULL) return CMD_ERROR;
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if (v->type != VEH_AIRCRAFT || !CheckOwnership(v->owner)) return CMD_ERROR;
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if (!v->IsStoppedInDepot()) return_cmd_error(STR_ERROR_AIRCRAFT_MUST_BE_STOPPED);
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@@ -494,9 +493,8 @@ CommandCost CmdSendAircraftToHangar(TileIndex tile, DoCommandFlag flags, uint32
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return SendAllVehiclesToDepot(VEH_AIRCRAFT, flags, p2 & DEPOT_SERVICE, _current_company, (p2 & VLW_MASK), p1);
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}
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if (!Vehicle::IsValidID(p1)) return CMD_ERROR;
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Vehicle *v = Vehicle::Get(p1);
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Vehicle *v = Vehicle::GetIfValid(p1);
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if (v == NULL) return CMD_ERROR;
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if (v->type != VEH_AIRCRAFT) return CMD_ERROR;
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@@ -518,9 +516,8 @@ CommandCost CmdRefitAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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{
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byte new_subtype = GB(p2, 8, 8);
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if (!Vehicle::IsValidID(p1)) return CMD_ERROR;
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Vehicle *v = Vehicle::Get(p1);
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Vehicle *v = Vehicle::GetIfValid(p1);
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if (v == NULL) return CMD_ERROR;
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if (v->type != VEH_AIRCRAFT || !CheckOwnership(v->owner)) return CMD_ERROR;
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if (!v->IsStoppedInDepot()) return_cmd_error(STR_ERROR_AIRCRAFT_MUST_BE_STOPPED);
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@@ -889,8 +886,8 @@ static byte AircraftGetEntryPoint(const Vehicle *v, const AirportFTAClass *apc)
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* or it will simply crash in next tick */
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TileIndex tile = 0;
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if (Station::IsValidID(v->u.air.targetairport)) {
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const Station *st = Station::Get(v->u.air.targetairport);
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const Station *st = Station::GetIfValid(v->u.air.targetairport);
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if (st != NULL) {
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/* Make sure we don't go to INVALID_TILE if the airport has been removed. */
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tile = (st->airport_tile != INVALID_TILE) ? st->airport_tile : st->xy;
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}
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@@ -921,7 +918,7 @@ static bool AircraftController(Vehicle *v)
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int count;
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/* NULL if station is invalid */
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const Station *st = Station::IsValidID(v->u.air.targetairport) ? Station::Get(v->u.air.targetairport) : NULL;
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const Station *st = Station::GetIfValid(v->u.air.targetairport);
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/* INVALID_TILE if there is no station */
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TileIndex tile = INVALID_TILE;
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if (st != NULL) {
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@@ -2049,11 +2046,8 @@ Station *GetTargetAirportIfValid(const Vehicle *v)
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{
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assert(v->type == VEH_AIRCRAFT);
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StationID sid = v->u.air.targetairport;
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if (!Station::IsValidID(sid)) return NULL;
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Station *st = Station::Get(sid);
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Station *st = Station::GetIfValid(v->u.air.targetairport);
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if (st == NULL) return NULL;
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return st->airport_tile == INVALID_TILE ? NULL : st;
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}
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