Codechange: Replace FOR_ALL_OBJECTS with range-based for loops

This commit is contained in:
glx
2019-12-17 19:05:46 +01:00
committed by Niels Martin Hansen
parent 11f178a312
commit 514565fad6
6 changed files with 8 additions and 20 deletions

View File

@@ -186,8 +186,7 @@ static uint32 GetNearbyObjectTileInformation(byte parameter, TileIndex tile, Obj
static uint32 GetClosestObject(TileIndex tile, ObjectType type, const Object *current)
{
uint32 best_dist = UINT32_MAX;
const Object *o;
FOR_ALL_OBJECTS(o) {
for (const Object *o : Object::Iterate()) {
if (o->type != type || o == current) continue;
best_dist = min(best_dist, DistanceManhattan(tile, o->location.tile));