Codechange: Replace FOR_ALL_OBJECTS with range-based for loops
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@@ -186,8 +186,7 @@ static uint32 GetNearbyObjectTileInformation(byte parameter, TileIndex tile, Obj
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static uint32 GetClosestObject(TileIndex tile, ObjectType type, const Object *current)
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{
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uint32 best_dist = UINT32_MAX;
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const Object *o;
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FOR_ALL_OBJECTS(o) {
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for (const Object *o : Object::Iterate()) {
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if (o->type != type || o == current) continue;
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best_dist = min(best_dist, DistanceManhattan(tile, o->location.tile));
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