(svn r20623) -Codechange: unify the storing of animation related information
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@@ -17,6 +17,7 @@
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#include "economy_type.h"
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#include "date_type.h"
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#include "house_type.h"
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#include "newgrf_animation_type.h"
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#include "newgrf_commons.h"
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/**
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@@ -115,8 +116,7 @@ struct HouseSpec {
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byte probability; ///< Relative probability of appearing (16 is the standard value)
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HouseExtraFlags extra_flags; ///< some more flags
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HouseClassID class_id; ///< defines the class this house has (not grf file based)
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byte animation_frames; ///< number of animation frames
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byte animation_speed; ///< amount of time between each of those frames
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AnimationInfo animation; ///< information about the animation.
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byte processing_time; ///< Periodic refresh multiplier
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byte minimum_life; ///< The minimum number of years this house will survive before the town rebuilds it
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