(svn r20623) -Codechange: unify the storing of animation related information
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@@ -19,6 +19,7 @@
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#include "landscape_type.h"
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#include "strings_type.h"
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#include "cargo_type.h"
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#include "newgrf_animation_type.h"
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#include "newgrf_commons.h"
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enum IndustryCleanupType {
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@@ -167,9 +168,7 @@ struct IndustryTileSpec {
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///< state instead of the construction state
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/* Newgrf data */
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uint8 callback_mask; ///< Bitmask of industry tile callbacks that have to be called
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uint16 animation_info; ///< Information about the animation (is it looping, how many loops etc)
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uint8 animation_speed; ///< The speed of the animation
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uint8 animation_triggers; ///< When to start the animation
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AnimationInfo animation; ///< Information about the animation (is it looping, how many loops etc)
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IndustryTileSpecialFlags special_flags; ///< Bitmask of extra flags used by the tile
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bool enabled; ///< entity still avaible (by default true).newgrf can disable it, though
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GRFFileProps grf_prop; ///< properties related the the grf file
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