Add wrappers to get and update the current effective day length factor
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@@ -1214,16 +1214,16 @@ struct PaymentRatesGraphWindow : BaseGraphWindow {
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val *= 74;
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val /= _settings_time.ticks_per_minute;
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} else {
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if ((10 % _settings_game.economy.day_length_factor) == 0) {
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if ((10 % DayLengthFactor()) == 0) {
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decimals = 0;
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} else if (_settings_game.economy.day_length_factor > 50) {
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} else if (DayLengthFactor() > 50) {
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decimals = 2;
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val *= 100;
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} else {
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decimals = 1;
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val *= 10;
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}
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val /= _settings_game.economy.day_length_factor;
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val /= DayLengthFactor();
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}
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return { val, decimals };
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}
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