(svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111)

This commit is contained in:
rubidium
2014-09-21 11:12:42 +00:00
parent ea8de14520
commit 51a1c712f2
4 changed files with 16 additions and 12 deletions

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@@ -39,6 +39,7 @@ enum DisasterSubType {
struct DisasterVehicle FINAL : public SpecializedVehicle<DisasterVehicle, VEH_DISASTER> {
SpriteID image_override; ///< Override for the default disaster vehicle sprite.
VehicleID big_ufo_destroyer_target; ///< The big UFO that this destroyer is supposed to bomb.
byte flags; ///< Flags about the state of the vehicle, @see AirVehicleFlags
/** For use by saveload. */
DisasterVehicle() : SpecializedVehicleBase() {}