(svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.

This commit is contained in:
rubidium
2007-02-01 22:30:35 +00:00
parent 752ca4ebf7
commit 51c2af6e5e
8 changed files with 143 additions and 140 deletions

View File

@@ -17,34 +17,60 @@
/* Do not want to include functions.h and all required headers */
extern void NORETURN CDECL error(const char *str, ...);
/**
* Create a packet that is used to read from a network socket
* @param cs the socket handler associated with the socket we are reading from
*/
Packet::Packet(NetworkSocketHandler *cs)
{
assert(cs != NULL);
this->cs = cs;
this->next = NULL;
this->pos = 0; // We start reading from here
this->size = 0;
}
/**
* Creates a packet to send
* @param type of the packet to send
*/
Packet::Packet(PacketType type)
{
this->cs = NULL;
this->next = NULL;
/* Skip the size so we can write that in before sending the packet */
this->pos = 0;
this->size = sizeof(PacketSize);
this->buffer[this->size++] = type;
}
/**
* Create a packet for sending
* @param type the of packet
* @return the newly created packet
*/
Packet *NetworkSend_Init(const PacketType type)
Packet *NetworkSend_Init(PacketType type)
{
Packet *packet = MallocT<Packet>(1);
Packet *packet = new Packet(type);
/* An error is inplace here, because it simply means we ran out of memory. */
if (packet == NULL) error("Failed to allocate Packet");
/* Skip the size so we can write that in before sending the packet */
packet->size = sizeof(packet->size);
packet->buffer[packet->size++] = type;
packet->pos = 0;
return packet;
}
/**
* Writes the packet size from the raw packet from packet->size
* @param packet the packet to write the size of
*/
void NetworkSend_FillPacketSize(Packet *packet)
void Packet::PrepareToSend()
{
packet->buffer[0] = GB(packet->size, 0, 8);
packet->buffer[1] = GB(packet->size, 8, 8);
assert(this->cs == NULL && this->next == NULL);
this->buffer[0] = GB(this->size, 0, 8);
this->buffer[1] = GB(this->size, 8, 8);
this->pos = 0; // We start reading from here
}
/**
@@ -129,12 +155,23 @@ static inline bool CanReadFromPacket(NetworkSocketHandler *cs, const Packet *pac
/**
* Reads the packet size from the raw packet and stores it in the packet->size
* @param packet the packet to read the size of
*/
void NetworkRecv_ReadPacketSize(Packet *packet)
void Packet::ReadRawPacketSize()
{
packet->size = (uint16)packet->buffer[0];
packet->size += (uint16)packet->buffer[1] << 8;
assert(this->cs != NULL && this->next == NULL);
this->size = (PacketSize)this->buffer[0];
this->size += (PacketSize)this->buffer[1] << 8;
}
/**
* Prepares the packet so it can be read
*/
void Packet::PrepareToRead()
{
this->ReadRawPacketSize();
/* Put the position on the right place */
this->pos = sizeof(PacketSize);
}
uint8 NetworkRecv_uint8(NetworkSocketHandler *cs, Packet *packet)

View File

@@ -35,18 +35,27 @@ struct Packet {
PacketSize pos;
/** The buffer of this packet */
byte buffer[SEND_MTU];
private:
NetworkSocketHandler *cs;
public:
Packet(NetworkSocketHandler *cs);
Packet(PacketType type);
void PrepareToSend();
void ReadRawPacketSize();
void PrepareToRead();
};
Packet *NetworkSend_Init(const PacketType type);
void NetworkSend_FillPacketSize(Packet *packet);
Packet *NetworkSend_Init(PacketType type);
void NetworkSend_uint8 (Packet *packet, uint8 data);
void NetworkSend_uint16(Packet *packet, uint16 data);
void NetworkSend_uint32(Packet *packet, uint32 data);
void NetworkSend_uint64(Packet *packet, uint64 data);
void NetworkSend_string(Packet *packet, const char* data);
void NetworkRecv_ReadPacketSize(Packet *packet);
uint8 NetworkRecv_uint8 (NetworkSocketHandler *cs, Packet *packet);
uint16 NetworkRecv_uint16(NetworkSocketHandler *cs, Packet *packet);
uint32 NetworkRecv_uint32(NetworkSocketHandler *cs, Packet *packet);

View File

@@ -74,10 +74,7 @@ void NetworkSend_Packet(Packet *packet, NetworkTCPSocketHandler *cs)
Packet *p;
assert(packet != NULL);
packet->pos = 0;
packet->next = NULL;
NetworkSend_FillPacketSize(packet);
packet->PrepareToSend();
/* Locate last packet buffered for the client */
p = cs->packet_queue;
@@ -133,7 +130,7 @@ bool NetworkSend_Packets(NetworkTCPSocketHandler *cs)
if (p->pos == p->size) {
/* Go to the next packet */
cs->packet_queue = p->next;
free(p);
delete p;
p = cs->packet_queue;
} else {
return true;
@@ -159,11 +156,8 @@ Packet *NetworkRecv_Packet(NetworkTCPSocketHandler *cs, NetworkRecvStatus *statu
if (!cs->IsConnected()) return NULL;
if (cs->packet_recv == NULL) {
cs->packet_recv = MallocT<Packet>(1);
cs->packet_recv = new Packet(cs);
if (cs->packet_recv == NULL) error("Failed to allocate packet");
/* Set pos to zero! */
cs->packet_recv->pos = 0;
cs->packet_recv->size = 0; // Can be ommited, just for safety reasons
}
p = cs->packet_recv;
@@ -192,7 +186,8 @@ Packet *NetworkRecv_Packet(NetworkTCPSocketHandler *cs, NetworkRecvStatus *statu
p->pos += res;
}
NetworkRecv_ReadPacketSize(p);
/* Read the packet size from the received packet */
p->ReadRawPacketSize();
if (p->size > SEND_MTU) {
*status = cs->CloseConnection();
@@ -223,13 +218,10 @@ Packet *NetworkRecv_Packet(NetworkTCPSocketHandler *cs, NetworkRecvStatus *statu
p->pos += res;
}
/* We have a complete packet, return it! */
p->pos = 2;
p->next = NULL; // Should not be needed, but who knows...
/* Prepare for receiving a new packet */
cs->packet_recv = NULL;
p->PrepareToRead();
return p;
}

View File

@@ -92,7 +92,7 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, const struct sockaddr_in *re
{
int res;
NetworkSend_FillPacketSize(p);
p->PrepareToSend();
/* Send the buffer */
res = sendto(this->sock, (const char*)p->buffer, p->size, 0, (struct sockaddr *)recv, sizeof(*recv));
@@ -109,7 +109,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
struct sockaddr_in client_addr;
socklen_t client_len;
int nbytes;
Packet p;
Packet p(this);
int packet_len;
if (!this->IsConnected()) return;
@@ -122,7 +122,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
/* We got some bytes for the base header of the packet. */
if (nbytes > 2) {
NetworkRecv_ReadPacketSize(&p);
p.PrepareToRead();
/* If the size does not match the packet must be corrupted.
* Otherwise it will be marked as corrupted later on. */
@@ -133,10 +133,6 @@ void NetworkUDPSocketHandler::ReceivePackets()
return;
}
/* Put the position on the right place */
p.pos = 2;
p.next = NULL;
/* Handle the packet */
this->HandleUDPPacket(&p, &client_addr);
}