(svn r13004) -Codechange: replace AllocateWindow and AllocateWindowDesc with a Window constructor.
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@@ -1552,7 +1552,7 @@ void ShowHighscoreTable(int difficulty, int8 ranking)
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if (_game_mode != GM_MENU) HideVitalWindows();
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DeleteWindowByClass(WC_HIGHSCORE);
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w = AllocateWindowDesc(&_highscore_desc);
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w = new Window(&_highscore_desc);
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if (w != NULL) {
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MarkWholeScreenDirty();
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@@ -1575,7 +1575,7 @@ void ShowEndGameChart()
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HideVitalWindows();
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DeleteWindowByClass(WC_ENDSCREEN);
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w = AllocateWindowDesc(&_endgame_desc);
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w = new Window(&_endgame_desc);
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if (w != NULL) {
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MarkWholeScreenDirty();
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