(svn r1038) Feature: OpenTTD runs with the grf files of the DOS version

Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
This commit is contained in:
dominik
2004-12-12 20:36:24 +00:00
parent 3c3ba97d11
commit 52134822b8
11 changed files with 202 additions and 64 deletions

View File

@@ -80,11 +80,9 @@ are:
---- ----------------
Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original Windows version
subdirectory. You need the following files from the original version
of TTD as OpenTTD makes use of the original TTD artwork.
IMPORTANT! You need the files from the WINDOWS version of TTD.
List of the required files:
sample.cat
trg1r.grf
@@ -93,9 +91,17 @@ trghr.grf
trgir.grf
trgtr.grf
If you want music you need to copy the gm/ folder from Windows TTD into your OpenTTD folder, not your data folder.
(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF,
TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. Those filenames have to be uppercase
to be detected correctly. A few minor graphical glitches with the DOS
graphics remain. E.g. the autorail button in the rail toolbar doesn't look
as nice as with the Windows graphics.)
You can change the data path (which contains savegames as well) in Makefile.config by setting DATA_DIR_PREFIX and USE_HOMEDIR.
If you want music you need to copy the gm/ folder from Windows TTD into your
OpenTTD folder, not your data folder.
You can change the data path (which contains savegames as well) in Makefile.config
by setting DATA_DIR_PREFIX and USE_HOMEDIR.
5.0) OpenTTD features: