(svn r16384) -Codechange: move u.effect to EffectVehicle

This commit is contained in:
rubidium
2009-05-22 18:56:25 +00:00
parent 36d36166ad
commit 521c265282
10 changed files with 60 additions and 65 deletions

View File

@@ -5,7 +5,7 @@
#ifndef EFFECTVEHICLE_FUNC_H
#define EFFECTVEHICLE_FUNC_H
#include "vehicle_type.h"
#include "effectvehicle_base.h"
/** Effect vehicle types */
enum EffectVehicleType {
@@ -21,8 +21,8 @@ enum EffectVehicleType {
EV_BUBBLE = 9
};
Vehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type);
Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type);
Vehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicleType type);
EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type);
EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type);
EffectVehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicleType type);
#endif /* EFFECTVEHICLE_FUNC_H */