(svn r6183) Move GetDrawStringPlayerColor() out of gfx.[ch]
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2
player.h
2
player.h
@@ -196,6 +196,8 @@ typedef struct Player {
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uint32 engine_renew_money;
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} Player;
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uint16 GetDrawStringPlayerColor(PlayerID player);
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void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player);
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void GetNameOfOwner(PlayerID owner, TileIndex tile);
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int64 CalculateCompanyValue(const Player* p);
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