Fix handling of GRF programmable signal graphics with trace restrict
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@@ -312,9 +312,10 @@ static const uint16 PALETTE_SPRITE_COUNT = 1;
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/* Programmable signal sprites */
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static const SpriteID SPR_PROGSIGNAL_BASE = SPR_PALETTE_BASE + PALETTE_SPRITE_COUNT;
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static const uint16 PROGSIGNAL_SPRITE_COUNT = 32;
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static const SpriteID SPR_DUP_PROGSIGNAL_BASE = SPR_PROGSIGNAL_BASE + PROGSIGNAL_SPRITE_COUNT;
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/* Zoning sprites */
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static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_BASE = SPR_PROGSIGNAL_BASE + PROGSIGNAL_SPRITE_COUNT;
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static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_BASE = SPR_DUP_PROGSIGNAL_BASE + PROGSIGNAL_SPRITE_COUNT;
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static const uint16 ZONING_INNER_HIGHLIGHT_SPRITE_COUNT = 32;
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static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_RED = SPR_ZONING_INNER_HIGHLIGHT_BASE + 19;
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static const SpriteID SPR_ZONING_INNER_HIGHLIGHT_GREEN = SPR_ZONING_INNER_HIGHLIGHT_BASE + 20;
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