@@ -1232,7 +1232,7 @@ static void BubbleTick(Vehicle *v)
return;
}
if (v->u.special.unk2 != 0) {
v->spritenum = (InteractiveRandom() & 3) + 1;
v->spritenum = GB(InteractiveRandom(), 0, 2) + 1;
} else {
v->spritenum = 6;
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