Fix misspelling of variable name: acceleration_type

This commit is contained in:
Jonathan G Rennison
2021-02-04 17:20:02 +00:00
parent f4526dbb5f
commit 5283e16946
2 changed files with 6 additions and 6 deletions

View File

@@ -1030,8 +1030,8 @@ void Train::UpdateAcceleration()
break;
case AM_REALISTIC: {
int accleration_type = this->GetAccelerationType();
bool maglev = (accleration_type == 2);
int acceleration_type = this->GetAccelerationType();
bool maglev = (acceleration_type == 2);
int64 power_w = power * 746ll;
int64 min_braking_force = this->gcache.cached_total_length * 300;
if (!maglev) {
@@ -1073,7 +1073,7 @@ void Train::UpdateAcceleration()
}
min_braking_force -= (min_braking_force >> 3); // Slightly underestimate braking for defensive driving purposes
this->tcache.cached_uncapped_decel = Clamp(min_braking_force / weight, 1, UINT16_MAX);
this->tcache.cached_deceleration = Clamp(this->tcache.cached_uncapped_decel, 1, GetTrainRealisticBrakingTargetDecelerationLimit(accleration_type));
this->tcache.cached_deceleration = Clamp(this->tcache.cached_uncapped_decel, 1, GetTrainRealisticBrakingTargetDecelerationLimit(acceleration_type));
break;
}
}