(svn r4278) -Fix: changed char to uint8 because signedness of char is undefined. Thanks to KUDr and Tron for research and stuff. (FS#98)
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		@@ -279,11 +279,11 @@ static const Direction PPPorder[DIAGDIR_END][TLG_END][DIR_END] = {    /*  X  -
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	}
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};
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/* Geometric placement of the PCP relative to the tile origin */
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static const char x_pcp_offsets[DIAGDIR_END] = {0,  8, 15, 8};
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static const char y_pcp_offsets[DIAGDIR_END] = {8, 15,  8, 0};
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static const int8 x_pcp_offsets[DIAGDIR_END] = {0,  8, 15, 8};
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static const int8 y_pcp_offsets[DIAGDIR_END] = {8, 15,  8, 0};
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/* Geometric placement of the PPP relative to the PCP*/
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static const char x_ppp_offsets[DIR_END] = {-3, -4, -3,  0, +3, +4, +3,  0};
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static const char y_ppp_offsets[DIR_END] = {-3,  0, +3, +4, +3,  0, -3, -4};
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static const int8 x_ppp_offsets[DIR_END] = {-3, -4, -3,  0, +3, +4, +3,  0};
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static const int8 y_ppp_offsets[DIR_END] = {-3,  0, +3, +4, +3,  0, -3, -4};
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/* The type of pylon to draw at each PPP */
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static const SpriteID pylons_normal[] = {
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	SPR_PYLON_EW_N,
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