(svn r19693) -Codechange: split STATUS_INACTIVE to two states
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@@ -77,6 +77,7 @@ struct CommandPacket;
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/** Status of a client */
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enum ClientStatus {
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STATUS_INACTIVE, ///< The client is not connected nor active
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STATUS_NEWGRFS_CHECK, ///< The client is checking NewGRFs
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STATUS_AUTH_GAME, ///< The client is authorizing with game (server) password
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STATUS_AUTH_COMPANY, ///< The client is authorizing with company password
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STATUS_AUTHORIZED, ///< The client is authorized
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