(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.

This commit is contained in:
rubidium
2007-06-27 14:15:48 +00:00
parent a775cdc03a
commit 52fbdd62a2
9 changed files with 68 additions and 10 deletions

View File

@@ -94,16 +94,19 @@ static void BuildDocksClick_Demolish(Window *w)
static void BuildDocksClick_Depot(Window *w)
{
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
if (HandlePlacePushButton(w, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, 1, PlaceDocks_Depot)) ShowBuildDocksDepotPicker();
}
static void BuildDocksClick_Dock(Window *w)
{
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
if (HandlePlacePushButton(w, DTW_STATION, SPR_CURSOR_DOCK, 3, PlaceDocks_Dock)) ShowBuildDockStationPicker();
}
static void BuildDocksClick_Buoy(Window *w)
{
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
HandlePlacePushButton(w, DTW_BUOY, SPR_CURSOR_BOUY, 1, PlaceDocks_Buoy);
}
@@ -124,6 +127,7 @@ static void BuildDocksToolbWndProc(Window *w, WindowEvent *e)
switch (e->event) {
case WE_PAINT:
DrawWindowWidgets(w);
SetWindowWidgetsDisabledState(w, !CanBuildVehicleInfrastructure(VEH_SHIP), 7, 8, 9, WIDGET_LIST_END);
break;
case WE_CLICK: