Merge branch 'house_placing' into jgrpp

This commit is contained in:
Jonathan G Rennison
2015-09-21 22:17:37 +01:00
13 changed files with 202 additions and 140 deletions

View File

@@ -483,7 +483,7 @@ static const NWidgetPart _nested_scen_edit_land_gen_widgets[] = {
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_DESERT), SetMinimalSize(22, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_DESERT, STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA),
EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_OBJECT), SetMinimalSize(23, 22),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_ETT_PLACE_OBJECT), SetMinimalSize(23, 22),
SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_HOUSE), SetMinimalSize(23, 22),
@@ -634,7 +634,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
break;
case WID_ETT_PLACE_HOUSE: // Place house button
ShowBuildHousePicker(this);
ShowBuildHousePicker();
break;
case WID_ETT_INCREASE_SIZE:
@@ -702,10 +702,6 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT);
break;
case WID_ETT_PLACE_HOUSE: // Place house button
PlaceProc_House(tile);
break;
default: NOT_REACHED();
}
}