(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff

This commit is contained in:
tron
2006-02-13 21:15:00 +00:00
parent 8744075a6c
commit 5352e9fbcb
18 changed files with 405 additions and 445 deletions

View File

@@ -51,7 +51,7 @@ static int32 DestroyCompanyHQ(TileIndex tile, uint32 flags)
DoClearSquare(p->location_of_house + TileDiffXY(1, 0));
DoClearSquare(p->location_of_house + TileDiffXY(1, 1));
p->location_of_house = 0; // reset HQ position
InvalidateWindow(WC_COMPANY, (int)p->index);
InvalidateWindow(WC_COMPANY, p->index);
}
// cost of relocating company is 1% of company value
@@ -91,7 +91,7 @@ int32 CmdBuildCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2)
ModifyTile(tile + TileDiffXY(1, 0), MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, 0x82);
ModifyTile(tile + TileDiffXY(1, 1), MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, 0x83);
UpdatePlayerHouse(p, score);
InvalidateWindow(WC_COMPANY, (int)p->index);
InvalidateWindow(WC_COMPANY, p->index);
}
return cost;
@@ -346,8 +346,8 @@ void GenerateUnmovables(void)
if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == 0 && h >= 32) {
if (!checkRadioTowerNearby(tile)) continue;
SetTileType(tile, MP_UNMOVABLE);
_m[tile].m5 = 0;
SetTileOwner(tile, OWNER_NONE);
_m[tile].m5 = 0;
if (--j == 0) break;
}
} while (--i);
@@ -375,8 +375,8 @@ restart:
assert(tile == TILE_MASK(tile));
SetTileType(tile, MP_UNMOVABLE);
_m[tile].m5 = 1;
SetTileOwner(tile, OWNER_NONE);
_m[tile].m5 = 1;
} while (--i);
}