(svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list
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@@ -523,7 +523,7 @@ static void ShipViewWndProc(Window *w, WindowEvent *e) {
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}
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/* draw the flag plus orders */
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DrawSprite(v->vehstatus & VS_STOPPED ? 0xC12 : 0xC13, 2, w->widget[5].top + 1);
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DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, 2, w->widget[5].top + 1);
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DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0);
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DrawWindowViewport(w);
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} break;
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@@ -663,7 +663,7 @@ static void DrawShipDepotWindow(Window *w)
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SetDParam(0, v->unitnumber);
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DrawString(x, y+2, (uint16)(v->max_age-366) >= v->age ? STR_00E2 : STR_00E3, 0);
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DrawSprite( (v->vehstatus & VS_STOPPED) ? 0xC12 : 0xC13, x, y + 9);
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DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, x, y + 9);
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if ((x+=90) == 2 + 90 * w->hscroll.cap) {
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x = 2;
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