(svn r13944) -Add [YAPP]: Add YAPF provider to find a safe tile and reserve a path. (michi_cc)

This commit is contained in:
rubidium
2008-08-02 22:51:53 +00:00
parent 2b153abd93
commit 53cc7e8a5c
6 changed files with 184 additions and 4 deletions

View File

@@ -203,6 +203,88 @@ public:
}
};
template <class Types>
class CYapfFollowAnySafeTileRailT : protected CYapfReserveTrack<Types>
{
public:
typedef typename Types::Tpf Tpf; ///< the pathfinder class (derived from THIS class)
typedef typename Types::TrackFollower TrackFollower;
typedef typename Types::NodeList::Titem Node; ///< this will be our node type
typedef typename Node::Key Key; ///< key to hash tables
protected:
/// to access inherited path finder
FORCEINLINE Tpf& Yapf() {return *static_cast<Tpf*>(this);}
public:
/** Called by YAPF to move from the given node to the next tile. For each
* reachable trackdir on the new tile creates new node, initializes it
* and adds it to the open list by calling Yapf().AddNewNode(n) */
inline void PfFollowNode(Node& old_node)
{
TrackFollower F(Yapf().GetVehicle(), Yapf().GetCompatibleRailTypes());
if (F.Follow(old_node.GetLastTile(), old_node.GetLastTrackdir()))
Yapf().AddMultipleNodes(&old_node, F);
}
/** Return debug report character to identify the transportation type */
FORCEINLINE char TransportTypeChar() const {return 't';}
static bool stFindNearestSafeTile(const Vehicle *v, TileIndex t1, Trackdir td, bool override_railtype)
{
/* Create pathfinder instance */
Tpf pf1;
#if !DEBUG_YAPF_CACHE
bool result1 = pf1.FindNearestSafeTile(v, t1, td, override_railtype, false);
#else
bool result2 = pf1.FindNearestSafeTile(v, t1, td, override_railtype, true);
Tpf pf2;
pf2.DisableCache(true);
bool result1 = pf2.FindNearestSafeTile(v, t1, td, override_railtype, false);
if (result1 != result2) {
DEBUG(yapf, 0, "CACHE ERROR: FindSafeTile() = [%s, %s]", result2 ? "T" : "F", result1 ? "T" : "F");
DumpTarget dmp1, dmp2;
pf1.DumpBase(dmp1);
pf2.DumpBase(dmp2);
FILE *f1 = fopen("C:\\yapf1.txt", "wt");
FILE *f2 = fopen("C:\\yapf2.txt", "wt");
fwrite(dmp1.m_out.Data(), 1, dmp1.m_out.Size(), f1);
fwrite(dmp2.m_out.Data(), 1, dmp2.m_out.Size(), f2);
fclose(f1);
fclose(f2);
}
#endif
return result1;
}
bool FindNearestSafeTile(const Vehicle *v, TileIndex t1, Trackdir td, bool override_railtype, bool dont_reserve)
{
/* Set origin and destination. */
Yapf().SetOrigin(t1, td);
Yapf().SetDestination(v, override_railtype);
bool bFound = Yapf().FindPath(v);
if (!bFound) return false;
/* Found a destination, set as reservation target. */
Node *pNode = Yapf().GetBestNode();
this->SetReservationTarget(pNode, pNode->GetLastTile(), pNode->GetLastTrackdir());
/* Walk through the path back to the origin. */
Node* pPrev = NULL;
while (pNode->m_parent != NULL) {
pPrev = pNode;
pNode = pNode->m_parent;
this->FindSafePositionOnNode(pPrev);
}
return dont_reserve || this->TryReservePath(NULL);
}
};
template <class Types>
class CYapfFollowRailT : protected CYapfReserveTrack<Types>
{
@@ -366,6 +448,9 @@ struct CYapfRail2 : CYapfT<CYapfRail_TypesT<CYapfRail2 , CFollowT
struct CYapfAnyDepotRail1 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail1, CFollowTrackRail , CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT , CYapfFollowAnyDepotRailT> > {};
struct CYapfAnyDepotRail2 : CYapfT<CYapfRail_TypesT<CYapfAnyDepotRail2, CFollowTrackRailNo90, CRailNodeListTrackDir, CYapfDestinationAnyDepotRailT , CYapfFollowAnyDepotRailT> > {};
struct CYapfAnySafeTileRail1 : CYapfT<CYapfRail_TypesT<CYapfAnySafeTileRail1, CFollowTrackFreeRail , CRailNodeListTrackDir, CYapfDestinationAnySafeTileRailT , CYapfFollowAnySafeTileRailT> > {};
struct CYapfAnySafeTileRail2 : CYapfT<CYapfRail_TypesT<CYapfAnySafeTileRail2, CFollowTrackFreeRailNo90, CRailNodeListTrackDir, CYapfDestinationAnySafeTileRailT , CYapfFollowAnySafeTileRailT> > {};
Trackdir YapfChooseRailTrack(const Vehicle *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool *path_not_found, bool reserve_track, PBSTileInfo *target)
{
@@ -466,6 +551,19 @@ bool YapfFindNearestRailDepotTwoWay(const Vehicle *v, int max_distance, int reve
return ret;
}
bool YapfRailFindNearestSafeTile(const Vehicle *v, TileIndex tile, Trackdir td, bool override_railtype)
{
typedef bool (*PfnFindNearestSafeTile)(const Vehicle*, TileIndex, Trackdir, bool);
PfnFindNearestSafeTile pfnFindNearestSafeTile = CYapfAnySafeTileRail1::stFindNearestSafeTile;
/* check if non-default YAPF type needed */
if (_settings_game.pf.forbid_90_deg) {
pfnFindNearestSafeTile = &CYapfAnySafeTileRail2::stFindNearestSafeTile;
}
return pfnFindNearestSafeTile(v, tile, td, override_railtype);
}
/** if any track changes, this counter is incremented - that will invalidate segment cost cache */
int CSegmentCostCacheBase::s_rail_change_counter = 0;