Add way to mass cancel vehicle go to depot/service
This commit is contained in:
@@ -962,6 +962,9 @@ public:
|
||||
DoCommandP(0, DEPOT_MASS_SEND | (index == ADI_SERVICE ? DEPOT_SERVICE : 0U), this->vli.Pack(), GetCmdSendToDepot(this->vli.vtype));
|
||||
break;
|
||||
}
|
||||
case ADI_CANCEL_DEPOT:
|
||||
DoCommandP(0, DEPOT_MASS_SEND | DEPOT_CANCEL, this->vli.Pack(), GetCmdSendToDepot(this->vli.vtype));
|
||||
break;
|
||||
|
||||
case ADI_ADD_SHARED: // Add shared Vehicles
|
||||
assert(Group::IsValidID(this->vli.index));
|
||||
|
@@ -3906,6 +3906,7 @@ STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Manage l
|
||||
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send instructions to all vehicles in this list
|
||||
STR_VEHICLE_LIST_REPLACE_VEHICLES :Replace vehicles
|
||||
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for Servicing
|
||||
STR_VEHICLE_LIST_CANCEL_DEPOT_SERVICE :Cancel Servicing/Send to
|
||||
|
||||
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to Depot
|
||||
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
|
||||
|
@@ -2950,23 +2950,7 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command, Tile
|
||||
if (this->vehstatus & VS_CRASHED) return CMD_ERROR;
|
||||
if (this->IsStoppedInDepot()) return CMD_ERROR;
|
||||
|
||||
if (this->current_order.IsType(OT_GOTO_DEPOT) && !(command & DEPOT_SPECIFIC)) {
|
||||
bool halt_in_depot = (this->current_order.GetDepotActionType() & ODATFB_HALT) != 0;
|
||||
if (!!(command & DEPOT_SERVICE) == halt_in_depot) {
|
||||
/* We called with a different DEPOT_SERVICE setting.
|
||||
* Now we change the setting to apply the new one and let the vehicle head for the same depot.
|
||||
* Note: the if is (true for requesting service == true for ordered to stop in depot) */
|
||||
if (flags & DC_EXEC) {
|
||||
if (!(this->current_order.GetDepotOrderType() & ODTFB_BREAKDOWN)) this->current_order.SetDepotOrderType(ODTF_MANUAL);
|
||||
this->current_order.SetDepotActionType(halt_in_depot ? ODATF_SERVICE_ONLY : ODATFB_HALT);
|
||||
this->ClearSeparation();
|
||||
if (HasBit(this->vehicle_flags, VF_TIMETABLE_SEPARATION)) ClrBit(this->vehicle_flags, VF_TIMETABLE_STARTED);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, WID_VV_START_STOP);
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
if (command & DEPOT_DONT_CANCEL) return CMD_ERROR; // Requested no cancelation of depot orders
|
||||
auto cancel_order = [&]() {
|
||||
if (flags & DC_EXEC) {
|
||||
/* If the orders to 'goto depot' are in the orders list (forced servicing),
|
||||
* then skip to the next order; effectively cancelling this forced service */
|
||||
@@ -2991,6 +2975,35 @@ CommandCost Vehicle::SendToDepot(DoCommandFlag flags, DepotCommand command, Tile
|
||||
/* prevent any attempt to update timetable for current order, as actual travel time will be incorrect due to depot command */
|
||||
this->cur_timetable_order_index = INVALID_VEH_ORDER_ID;
|
||||
}
|
||||
};
|
||||
|
||||
if (command & DEPOT_CANCEL) {
|
||||
if (this->current_order.IsType(OT_GOTO_DEPOT)) {
|
||||
cancel_order();
|
||||
return CommandCost();
|
||||
} else {
|
||||
return CMD_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
if (this->current_order.IsType(OT_GOTO_DEPOT) && !(command & DEPOT_SPECIFIC)) {
|
||||
bool halt_in_depot = (this->current_order.GetDepotActionType() & ODATFB_HALT) != 0;
|
||||
if (!!(command & DEPOT_SERVICE) == halt_in_depot) {
|
||||
/* We called with a different DEPOT_SERVICE setting.
|
||||
* Now we change the setting to apply the new one and let the vehicle head for the same depot.
|
||||
* Note: the if is (true for requesting service == true for ordered to stop in depot) */
|
||||
if (flags & DC_EXEC) {
|
||||
if (!(this->current_order.GetDepotOrderType() & ODTFB_BREAKDOWN)) this->current_order.SetDepotOrderType(ODTF_MANUAL);
|
||||
this->current_order.SetDepotActionType(halt_in_depot ? ODATF_SERVICE_ONLY : ODATFB_HALT);
|
||||
this->ClearSeparation();
|
||||
if (HasBit(this->vehicle_flags, VF_TIMETABLE_SEPARATION)) ClrBit(this->vehicle_flags, VF_TIMETABLE_STARTED);
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, this->index, WID_VV_START_STOP);
|
||||
}
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
if (command & DEPOT_DONT_CANCEL) return CMD_ERROR; // Requested no cancelation of depot orders
|
||||
cancel_order();
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
|
@@ -1496,11 +1496,11 @@ CommandCost CmdCloneVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
||||
/**
|
||||
* Send all vehicles of type to depots
|
||||
* @param flags the flags used for DoCommand()
|
||||
* @param service should the vehicles only get service in the depots
|
||||
* @param depot_flags depot command flags
|
||||
* @param vli identifier of the vehicle list
|
||||
* @return 0 for success and CMD_ERROR if no vehicle is able to go to depot
|
||||
*/
|
||||
static CommandCost SendAllVehiclesToDepot(DoCommandFlag flags, bool service, const VehicleListIdentifier &vli)
|
||||
static CommandCost SendAllVehiclesToDepot(DoCommandFlag flags, DepotCommand depot_flags, const VehicleListIdentifier &vli)
|
||||
{
|
||||
VehicleList list;
|
||||
|
||||
@@ -1510,7 +1510,7 @@ static CommandCost SendAllVehiclesToDepot(DoCommandFlag flags, bool service, con
|
||||
bool had_success = false;
|
||||
for (uint i = 0; i < list.Length(); i++) {
|
||||
const Vehicle *v = list[i];
|
||||
CommandCost ret = DoCommand(v->tile, v->index | (service ? DEPOT_SERVICE : 0U) | DEPOT_DONT_CANCEL, 0, flags, GetCmdSendToDepot(vli.vtype));
|
||||
CommandCost ret = DoCommand(v->tile, v->index | depot_flags, 0, flags, GetCmdSendToDepot(vli.vtype));
|
||||
|
||||
if (ret.Succeeded()) {
|
||||
had_success = true;
|
||||
@@ -1543,7 +1543,9 @@ CommandCost CmdSendVehicleToDepot(TileIndex tile, DoCommandFlag flags, uint32 p1
|
||||
/* Mass goto depot requested */
|
||||
VehicleListIdentifier vli;
|
||||
if (!vli.UnpackIfValid(p2)) return CMD_ERROR;
|
||||
return SendAllVehiclesToDepot(flags, (p1 & DEPOT_SERVICE) != 0, vli);
|
||||
uint32 depot_flags = (p1 & (DEPOT_SERVICE | DEPOT_CANCEL));
|
||||
if (!(p1 & DEPOT_CANCEL)) depot_flags |= DEPOT_DONT_CANCEL;
|
||||
return SendAllVehiclesToDepot(flags, (DepotCommand) depot_flags, vli);
|
||||
}
|
||||
|
||||
Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
|
||||
|
@@ -322,6 +322,7 @@ DropDownList *BaseVehicleListWindow::BuildActionDropdownList(bool show_autorepla
|
||||
}
|
||||
*list->Append() = new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, ADI_SERVICE, disable);
|
||||
*list->Append() = new DropDownListStringItem(this->vehicle_depot_name[this->vli.vtype], ADI_DEPOT, disable);
|
||||
*list->Append() = new DropDownListStringItem(STR_VEHICLE_LIST_CANCEL_DEPOT_SERVICE, ADI_CANCEL_DEPOT, disable);
|
||||
|
||||
if (show_group) {
|
||||
*list->Append() = new DropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, ADI_ADD_SHARED, disable);
|
||||
|
@@ -44,6 +44,7 @@ struct BaseVehicleListWindow : public Window {
|
||||
ADI_REPLACE,
|
||||
ADI_SERVICE,
|
||||
ADI_DEPOT,
|
||||
ADI_CANCEL_DEPOT,
|
||||
ADI_ADD_SHARED,
|
||||
ADI_REMOVE_ALL,
|
||||
ADI_CHANGE_ORDER,
|
||||
|
@@ -65,12 +65,13 @@ enum VehiclePathFinders {
|
||||
|
||||
/** Flags to add to p1 for goto depot commands. */
|
||||
enum DepotCommand {
|
||||
DEPOT_CANCEL = (1U << 26), ///< Cancel depot/service order
|
||||
DEPOT_SPECIFIC = (1U << 27), ///< Send vehicle to specific depot
|
||||
DEPOT_SERVICE = (1U << 28), ///< The vehicle will leave the depot right after arrival (serivce only)
|
||||
DEPOT_SERVICE = (1U << 28), ///< The vehicle will leave the depot right after arrival (service only)
|
||||
DEPOT_MASS_SEND = (1U << 29), ///< Tells that it's a mass send to depot command (type in VLW flag)
|
||||
DEPOT_DONT_CANCEL = (1U << 30), ///< Don't cancel current goto depot command if any
|
||||
DEPOT_LOCATE_HANGAR = (1U << 31), ///< Find another airport if the target one lacks a hangar
|
||||
DEPOT_COMMAND_MASK = 0x1FU << 27,
|
||||
DEPOT_COMMAND_MASK = 0x3FU << 26,
|
||||
};
|
||||
|
||||
static const uint MAX_LENGTH_VEHICLE_NAME_CHARS = 128; ///< The maximum length of a vehicle name in characters including '\0'
|
||||
|
Reference in New Issue
Block a user