Do not update viewport sign kd tree in network dedicated mode, or during savegame conversion
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@@ -77,6 +77,7 @@ inline int32 Kdtree_ViewportSignXYFunc(const ViewportSignKdtreeItem &item, int d
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typedef Kdtree<ViewportSignKdtreeItem, decltype(&Kdtree_ViewportSignXYFunc), int32, int32> ViewportSignKdtree;
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extern ViewportSignKdtree _viewport_sign_kdtree;
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extern bool _viewport_sign_kdtree_valid;
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void RebuildViewportKdtree();
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