Merge branch 'master' into jgrpp
# Conflicts: # src/core/bitmath_func.cpp # src/core/bitmath_func.hpp # src/core/geometry_type.hpp # src/game/game_text.hpp # src/graph_gui.cpp # src/pathfinder/npf/npf.cpp # src/script/api/script_text.cpp # src/spritecache.cpp # src/track_func.h
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@@ -100,10 +100,10 @@ public:
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virtual ~VisualRun() = default;
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virtual const Font *GetFont() const = 0;
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virtual int GetGlyphCount() const = 0;
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virtual const GlyphID *GetGlyphs() const = 0;
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virtual const float *GetPositions() const = 0;
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virtual const std::vector<GlyphID> &GetGlyphs() const = 0;
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virtual const std::vector<Point> &GetPositions() const = 0;
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virtual int GetLeading() const = 0;
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virtual const int *GetGlyphToCharMap() const = 0;
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virtual const std::vector<int> &GetGlyphToCharMap() const = 0;
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};
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/** A single line worth of VisualRuns. */
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