Merge branch 'master' into jgrpp
# Conflicts: # src/core/bitmath_func.cpp # src/core/bitmath_func.hpp # src/core/geometry_type.hpp # src/game/game_text.hpp # src/graph_gui.cpp # src/pathfinder/npf/npf.cpp # src/script/api/script_text.cpp # src/spritecache.cpp # src/track_func.h
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@@ -75,7 +75,7 @@ public:
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class UniscribeVisualRun : public ParagraphLayouter::VisualRun {
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private:
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std::vector<GlyphID> glyphs;
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std::vector<float> positions;
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std::vector<Point> positions;
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std::vector<WORD> char_to_glyph;
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int start_pos;
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@@ -83,19 +83,15 @@ public:
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int num_glyphs;
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Font *font;
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mutable int *glyph_to_char = nullptr;
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mutable std::vector<int> glyph_to_char;
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public:
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UniscribeVisualRun(const UniscribeRun &range, int x);
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UniscribeVisualRun(UniscribeVisualRun &&other) noexcept;
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~UniscribeVisualRun() override
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{
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free(this->glyph_to_char);
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}
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const GlyphID *GetGlyphs() const override { return &this->glyphs[0]; }
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const float *GetPositions() const override { return &this->positions[0]; }
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const int *GetGlyphToCharMap() const override;
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const std::vector<GlyphID> &GetGlyphs() const override { return this->glyphs; }
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const std::vector<Point> &GetPositions() const override { return this->positions; }
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const std::vector<int> &GetGlyphToCharMap() const override;
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const Font *GetFont() const override { return this->font; }
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int GetLeading() const override { return this->font->fc->GetHeight(); }
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@@ -481,30 +477,29 @@ int UniscribeParagraphLayout::UniscribeLine::GetWidth() const
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UniscribeParagraphLayout::UniscribeVisualRun::UniscribeVisualRun(const UniscribeRun &range, int x) : glyphs(range.ft_glyphs), char_to_glyph(range.char_to_glyph), start_pos(range.pos), total_advance(range.total_advance), font(range.font)
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{
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this->num_glyphs = (int)glyphs.size();
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this->positions.resize(this->num_glyphs * 2 + 2);
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this->positions.reserve(this->num_glyphs + 1);
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int advance = 0;
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int advance = x;
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for (int i = 0; i < this->num_glyphs; i++) {
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this->positions[i * 2 + 0] = range.offsets[i].du + advance + x;
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this->positions[i * 2 + 1] = range.offsets[i].dv;
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this->positions.emplace_back(range.offsets[i].du + advance, range.offsets[i].dv);
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advance += range.advances[i];
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}
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this->positions[this->num_glyphs * 2] = advance + x;
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/* End-of-run position. */
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this->positions.emplace_back(advance, 0);
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}
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UniscribeParagraphLayout::UniscribeVisualRun::UniscribeVisualRun(UniscribeVisualRun&& other) noexcept
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: glyphs(std::move(other.glyphs)), positions(std::move(other.positions)), char_to_glyph(std::move(other.char_to_glyph)),
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start_pos(other.start_pos), total_advance(other.total_advance), num_glyphs(other.num_glyphs), font(other.font)
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start_pos(other.start_pos), total_advance(other.total_advance), num_glyphs(other.num_glyphs), font(other.font),
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glyph_to_char(std::move(other.glyph_to_char))
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{
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this->glyph_to_char = other.glyph_to_char;
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other.glyph_to_char = nullptr;
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}
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const int *UniscribeParagraphLayout::UniscribeVisualRun::GetGlyphToCharMap() const
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const std::vector<int> &UniscribeParagraphLayout::UniscribeVisualRun::GetGlyphToCharMap() const
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{
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if (this->glyph_to_char == nullptr) {
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this->glyph_to_char = CallocT<int>(this->GetGlyphCount());
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if (this->glyph_to_char.empty()) {
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this->glyph_to_char.resize(this->GetGlyphCount());
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/* The char to glyph array contains the first glyph index of the cluster that is associated
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* with each character. It is possible for a cluster to be formed of several chars. */
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