Merge branch 'master' into jgrpp

# Conflicts:
#	src/core/bitmath_func.cpp
#	src/core/bitmath_func.hpp
#	src/core/geometry_type.hpp
#	src/game/game_text.hpp
#	src/graph_gui.cpp
#	src/pathfinder/npf/npf.cpp
#	src/script/api/script_text.cpp
#	src/spritecache.cpp
#	src/track_func.h
This commit is contained in:
Jonathan G Rennison
2024-01-25 18:45:22 +00:00
46 changed files with 311 additions and 448 deletions

View File

@@ -583,7 +583,7 @@ inline void SetTunnelBridgeRestrictedSignal(TileIndex tile, bool is_restricted)
inline Trackdir GetTunnelBridgeExitTrackdir(TileIndex t, DiagDirection tunnel_bridge_dir)
{
return TrackEnterdirToTrackdir((Track)FIND_FIRST_BIT(GetAcrossTunnelBridgeTrackBits(t)), ReverseDiagDir(tunnel_bridge_dir));
return TrackEnterdirToTrackdir((Track)FindFirstBit(GetAcrossTunnelBridgeTrackBits(t)), ReverseDiagDir(tunnel_bridge_dir));
}
inline Trackdir GetTunnelBridgeExitTrackdir(TileIndex t)
@@ -593,7 +593,7 @@ inline Trackdir GetTunnelBridgeExitTrackdir(TileIndex t)
inline Trackdir GetTunnelBridgeEntranceTrackdir(TileIndex t, DiagDirection tunnel_bridge_dir)
{
return TrackExitdirToTrackdir((Track)FIND_FIRST_BIT(GetAcrossTunnelBridgeTrackBits(t)), tunnel_bridge_dir);
return TrackExitdirToTrackdir((Track)FindFirstBit(GetAcrossTunnelBridgeTrackBits(t)), tunnel_bridge_dir);
}
inline Trackdir GetTunnelBridgeEntranceTrackdir(TileIndex t)