(svn r11592) -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function

This commit is contained in:
belugas
2007-12-08 01:20:47 +00:00
parent ecb9382c7e
commit 544325590c
10 changed files with 15 additions and 16 deletions

View File

@@ -1218,11 +1218,11 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
if (DoCommandP(e->we.place.tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
ResetObjectToPlace();
w->widget[PCW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; // this button can now behave as a normal push button
RaiseWindowButtons(w);
w->RaiseButtons();
break;
case WE_ABORT_PLACE_OBJ:
RaiseWindowButtons(w);
w->RaiseButtons();
break;
case WE_DESTROY: